/* * Copyright 2016 Garrett D'Amore * * This software is supplied under the terms of the MIT License, a * copy of which should be located in the distribution where this * file was obtained (LICENSE.txt). A copy of the license may also be * found online at https://opensource.org/licenses/MIT. */ #ifndef CORE_MSGQUEUE_H #define CORE_MSGQUEUE_H #include "nng.h" /* * Message queues. Message queues work in some ways like Go channels; * they are a thread-safe way to pass messages between subsystems. */ typedef struct nni_msgqueue * nni_msgqueue_t; /* * nni_msgqueue_create creates a message queue with the given capacity, * which must be a positive number. It returns NNG_EINVAL if the capacity * is invalid, or NNG_ENOMEM if resources cannot be allocated. */ extern int nni_msgqueue_create(nni_msgqueue_t *, int); /* * nni_msgqueue_destroy destroys a message queue. It will also free any * messages that may be in the queue. */ extern void nni_msgqueue_destroy(nni_msgqueue_t); /* * nni_msgqueue_put attempts to put a message to the queue. It will wait * for the timeout (us), if the value is positive. If the value is negative * then it will wait forever. If the value is zero, it will just check, and * return immediately whether a message can be put or not. Valid returns are * NNG_ECLOSED if the queue is closed or NNG_ETIMEDOUT if the message cannot * be placed after a time, or NNG_EAGAIN if the operation cannot succeed * immediately and a zero timeout is specified. Note that timeout granularity * may be limited -- for example Windows systems have a millisecond resolution * timeout capability. */ extern int nni_msgqueue_put(nni_msgqueue_t, nng_msg_t, int); /* * nni_msgqueue_get gets the message from the queue, using a timeout just * like nni_msgqueue_put. */ extern int nni_msgqueue_get(nni_msgqueue_t, nng_msg_t *, int); /* * The following two functions are interruptible versions of msgqueue_get * and msgqueue_put. The signal argument (pointer) must be initialized * to zero. Then, we can raise a signal, by calling nni_msgqueue_signal * on the same object. The signal flag will remain raised until it is * cleared to zero. If a routine is interrupted, it will return NNG_EINTR. * Note that only threads using the signal object will be interrupted; * this has no effect on other threads that may be waiting on the msgqueue * as well. */ extern int nni_msgqueue_put_sig(nni_msgqueue_t, nng_msg_t, int, int *); extern int nni_msgqueue_get_sig(nni_msgqueue_t, nng_msg_t *, int, int *); extern void nni_msgqueue_signal(nni_msgqueue_t, int *); /* * nni_msgqueue_close closes the queue. After this all operates on the * message queue will return NNG_ECLOSED. Messages inside the queue * are freed. Unlike closing a go channel, this operation is idempotent. */ extern void nni_msgqueue_close(nni_msgqueue_t); #endif /* CORE_MSQUEUE_H */