/* * Copyright 2016 Garrett D'Amore * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef NNG_IMPL_H #define NNG_IMPL_H #include "nng.h" #include "platform/platform.h" /* * Internal implementation things for NNG, common definitions, etc. * * Hopefully it should be clear by the name that this file and its contents * are *NOT* for use outside of this library. * * Symbols that are private to the library begin with the nni_ prefix, whereas * those starting with nng_ are intended for external consumption. */ /* * C compilers may get unhappy when named arguments are not used. While * there are things like __attribute__((unused)) which are arguably * superior, support for such are not universal. */ #define NNI_ARG_UNUSED(x) ((void)x); /* * We have our own snprintf, because some platforms lack this, while * others need special handling. Ours just calls the vsnprintf version * from the platform. */ extern void nni_snprintf(char *, size_t, const char *, ...); /* * nni_panic is used to terminate the process with prejudice, and * should only be called in the face of a critical programming error, * or other situation where it would be unsafe to attempt to continue. * As this crashes the program, it should never be used when factors outside * the program can cause it, such as receiving protocol errors, or running * out of memory. Its better in those cases to return an error to the * program and let the caller handle the error situation. */ extern void nni_panic(const char *, ...); /* * Message queues. Message queues work in some ways like Go channels; * they are a thread-safe way to pass messages between subsystems. */ typedef struct nni_msgqueue *nni_msgqueue_t; /* * nni_msgqueue_create creates a message queue with the given capacity, * which must be a positive number. It returns NNG_EINVAL if the capacity * is invalid, or NNG_ENOMEM if resources cannot be allocated. */ extern int nni_msgqueue_create(nni_msgqueue_t *, int); /* * nni_msgqueue_destroy destroys a message queue. It will also free any * messages that may be in the queue. */ extern void nni_msgqueue_destroy(nni_msgqueue_t); extern int nni_msgqueue_len(nni_msgqueue_t); extern int nni_msgqueue_cap(nni_msgqueue_t); /* * nni_msgqueue_put attempts to put a message to the queue. It will wait * for the timeout (us), if the value is positive. If the value is negative * then it will wait forever. If the value is zero, it will just check, and * return immediately whether a message can be put or not. Valid returns are * NNG_ECLOSED if the queue is closed or NNG_ETIMEDOUT if the message cannot * be placed after a time, or NNG_EAGAIN if the operation cannot succeed * immediately and a zero timeout is specified. Note that timeout granularity * may be limited -- for example Windows systems have a millisecond resolution * timeout capability. */ extern int nni_msgqueue_put(nni_msgqueue_t, nng_msg_t, int); /* * nni_msgqueue_get gets the message from the queue, using a timeout just * like nni_msgqueue_put. */ extern int nni_msgqueue_get(nni_msgqueue_t, nng_msg_t *, int); #endif /* NNG_IMPL_H */