// // Copyright 2016 Garrett D'Amore // // This software is supplied under the terms of the MIT License, a // copy of which should be located in the distribution where this // file was obtained (LICENSE.txt). A copy of the license may also be // found online at https://opensource.org/licenses/MIT. // #ifndef CORE_PROTOCOL_H #define CORE_PROTOCOL_H // Protocol implementation details. Protocols must implement the // interfaces in this file. Note that implementing new protocols is // not necessarily intended to be a trivial task. The protocol developer // must understand the nature of nng, as they are responsible for handling // most of the logic. The protocol generally does most of the work for // locking, and calls into the transport's pipe functions to do actual // work, and the pipe functions generally assume no locking is needed. // As a consequence, most of the concurrency in nng exists in the protocol // implementations. // nni_proto_pipe contains protocol-specific per-pipe operations. struct nni_proto_pipe { // pipe_init creates the protocol-specific per pipe data structure. // The last argument is the per-socket protocol private data. int (*pipe_init)(void **, nni_pipe *, void *); // pipe_fini releases any pipe data structures. This is called after // the pipe has been removed from the protocol, and the generic // pipe threads have been stopped. void (*pipe_fini)(void *); // pipe_add is called to register a pipe with the protocol. The // protocol can reject this, for example if another pipe is already // active on a 1:1 protocol. The protocol may not block during this, // as the socket lock is held. int (*pipe_add)(void *); // pipe_rem is called to unregister a pipe from the protocol. // Threads may still acccess data structures, so the protocol // should not free anything yet. This is called with the socket // lock held, so the protocol may not call back into the socket, and // must not block. void (*pipe_rem)(void *); // pipe_send is a function run in a thread per pipe, to process // send activity. This can be NULL. void (*pipe_send)(void *); // pipe_recv is a function run in a thread per pipe, to process // receive activity. While this can be NULL, it should NOT be, as // otherwise the protocol may not be able to discover the closure of // the underlying transport (such as a remote disconnect). void (*pipe_recv)(void *); }; struct nni_proto { uint16_t proto_self; // our 16-bit protocol ID uint16_t proto_peer; // who we peer with (ID) const char * proto_name; // string version of our name const nni_proto_pipe * proto_pipe; // Per-pipe operations. // Create protocol instance, which will be stored on the socket. int (*proto_init)(void **, nni_sock *); // Destroy the protocol instance. void (*proto_fini)(void *); // Option manipulation. These may be NULL. int (*proto_setopt)(void *, int, const void *, size_t); int (*proto_getopt)(void *, int, void *, size_t *); // Receive filter. This may be NULL, but if it isn't, then // messages coming into the system are routed here just before being // delivered to the application. To drop the message, the prtocol // should return NULL, otherwise the message (possibly modified). nni_msg * (*proto_recv_filter)(void *, nni_msg *); // Send filter. This may be NULL, but if it isn't, then messages // here are filtered just after they come from the application. nni_msg * (*proto_send_filter)(void *, nni_msg *); }; // These functions are not used by protocols, but rather by the socket // core implementation. The lookups can be used by transports as well. extern nni_proto *nni_proto_find(uint16_t); extern const char *nni_proto_name(uint16_t); extern uint16_t nni_proto_number(const char *); extern uint16_t nni_proto_peer(uint16_t); #endif // CORE_PROTOCOL_H