/* * Copyright 2016 Garrett D'Amore * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef CORE_PROTOCOL_H #define CORE_PROTOCOL_H /* * Protocol implementation details. Protocols must implement the * interfaces in this file. Note that implementing new protocols is * not necessarily intended to be a trivial task. The protocol developer * must understand the nature of nng, as they are responsible for handling * most of the logic. The protocol generally does most of the work for * locking, and calls into the transport's pipe functions to do actual * work, and the pipe functions generally assume no locking is needed. * As a consequence, most of the concurrency in nng exists in the protocol * implementations. * * Pipe operations may block, or even reenter the protoccol entry points * (for example nni_pipe_close() causes the protocols proto_remove_pipe * entry point to be called), so it is very important that protocols do * not hold any locks across calls to pipe functions. */ struct nni_protocol { /* * Protocol information. */ uint16_t proto_self; /* our 16-bit protocol ID */ uint16_t proto_peer; /* who we peer with (protocol ID) */ const char *proto_name; /* string version of our name */ /* * Create protocol instance data, which will be stored on the socket. */ int (*proto_create)(void **, nni_socket_t); /* * Destroy the protocol instance. */ void (*proto_destroy)(void *); /* * Shutdown the protocol instance, including giving time to * drain any outbound frames (linger). The protocol is not * required to honor the linger. */ void (*proto_shutdown)(void *, uint64_t); /* * Add and remove pipes. These are called as connections are * created or destroyed. */ int (*proto_add_pipe)(void *, nni_pipe_t); int (*proto_remove_pipe)(void *, nni_pipe_t); /* * Option manipulation. These may be NULL. */ int (*proto_setopt)(void *, int, const void *, size_t); int (*proto_getopt)(void *, int, void *, size_t *); /* * Receive filter. This may be NULL, but if it isn't, then * messages coming into the system are routed here just before * being delivered to the application. To drop the message, * the protocol should return NULL, otherwise the message * (possibly modified). */ nng_msg_t (*proto_recv_filter)(void *, nni_msg_t); /* * Send filter. This may be NULL, but if it isn't, then * messages here are filtered just after they come from the * application. */ nng_msg_t (*proto_send_filter)(void *, nni_msg_t); }; /* * These are socket methods that protocol operations can * reasonably expect to call. */ /* * nni_socket_sendq obtains the upper writeq. The protocol should * recieve messages from this, and place them on the appropriate * pipe. */ extern nni_msgqueue_t nni_socket_sendq(nni_socket_t); /* * nni_socket_recvq obtains the upper readq. The protocol should * inject incoming messages from pipes to it. */ extern nni_msgqueue_t nni_socket_recvq(nni_socket_t); /* * nni_socket_recv_err sets an error code to be returned to clients * rather than waiting for a message. Set it to 0 to resume normal * receive operation. */ extern void nni_socket_recv_err(nni_socket_t, int); /* * nni_socket_send_err sets an error code to be returned to clients * when they try to send, so that they don't have to timeout waiting * for their message to be accepted for send. Set it to 0 to resume * normal send operations. */ extern void nni_socket_send_err(nni_socket_t, int); /* * These functions are not used by protocols, but rather by the socket * core implementation. The lookups can be used by transports as well. */ extern struct nni_protocol *nni_protocol_find(uint16_t); extern const char *nni_protocol_name(uint16_t); extern uint16_t nni_protocol_number(const char *); #endif /* CORE_PROTOCOL_H */