// // Copyright 2018 Staysail Systems, Inc. // Copyright 2018 Capitar IT Group BV // // This software is supplied under the terms of the MIT License, a // copy of which should be located in the distribution where this // file was obtained (LICENSE.txt). A copy of the license may also be // found online at https://opensource.org/licenses/MIT. // #ifndef CORE_REAP_H #define CORE_REAP_H #include "core/defs.h" #include "core/list.h" // nni_reap_item is defined here so that it can be inlined into // structures. Callers must access its members directly. typedef struct nni_reap_item { nni_list_node r_link; void * r_ptr; nni_cb r_func; } nni_reap_item; // nni_reap performs an asynchronous reap of an item. This allows functions // it calls to acquire locks or resources without worrying about deadlocks // (such as from a completion callback.) The called function should avoid // blocking for too long if possible, since only one reap thread is present // in the system. The intended usage is for an nni_reap_item to be a member // of the structure to be reaped, and and then this function is called to // finalize it. // // Note that is is possible to re-queue an item to reap on the reap list. // This is useful if, for example, a reference count indicates that the item // is busy. These will be queued at the end of the reap list. This will // allow a dependency to defer reaping until its dependents have first been // reaped. HOWEVER, it is important that the item in question actually be // part of a fully reapable graph; otherwise this can lead to an infinite // loop in the reap thread. extern void nni_reap(nni_reap_item *, nni_cb, void *); extern void nni_reap_drain(void); extern int nni_reap_sys_init(void); extern void nni_reap_sys_fini(void); #endif // CORE_REAP_H