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-rw-r--r--gamemode/events/radioblackout.lua18
1 files changed, 9 insertions, 9 deletions
diff --git a/gamemode/events/radioblackout.lua b/gamemode/events/radioblackout.lua
index 27c5344..024037f 100644
--- a/gamemode/events/radioblackout.lua
+++ b/gamemode/events/radioblackout.lua
@@ -3,24 +3,24 @@ local EVENT = {}
EVENT.Chance = 0.75
EVENT.Type = EVENT_BAD
-EVENT.TimeText = { "30 seconds", "1 minute", "90 seconds" }
-EVENT.Times = { 30, 60, 90 }
+EVENT.TimeText = { "30 seconds", "1 minute", "90 seconds" }
+EVENT.Times = { 30, 60, 90 }
function EVENT:Start()
-
+
local num = math.random(1,3)
-
+
GAMEMODE.RadioBlock = CurTime() + EVENT.Times[ num ]
-
+
for k,v in pairs( team.GetPlayers( TEAM_ARMY ) ) do
-
+
v:Notice( "Radio communications will be down for " .. EVENT.TimeText[ num ], GAMEMODE.Colors.Red, 5 )
v:Notice( "Radio communications are back online", GAMEMODE.Colors.White, 5, EVENT.Times[ num ] )
-
+
end
-
+
end
-
+
function EVENT:Think()
end