From c38f00182ba6c282806eecb39a42e64d5feafa37 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 30 May 2016 20:51:42 -0400 Subject: Prevented scientest npc from useing invalid navigation object --- gamemode/moddable.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'gamemode/moddable.lua') diff --git a/gamemode/moddable.lua b/gamemode/moddable.lua index a5cdfeb..a089bdb 100644 --- a/gamemode/moddable.lua +++ b/gamemode/moddable.lua @@ -13,7 +13,7 @@ GM.BloodName = "BLOOD" GM.ShopName = "UNCLE VIKTOR'S RUSSKI WEAPON SHOPPE" GM.ShopDesc = "A HAPPY CUSTOMER IS A DEAD ONE!" -// Team names +// Team names GM.ArmyTeamName = "Unit 9" GM.ZombieTeamName = "The Undead" @@ -217,7 +217,7 @@ GM.PlayerZombieKillValue = 3 // Human movespeeds -GM.WalkSpeed = 175 +GM.WalkSpeed = 175 GM.RunSpeed = 250 // Chances to spawn each zombie type ( from 100 to 0 %) @@ -235,4 +235,3 @@ GM.Waves[1] = { "npc_nb_common" } GM.Waves[2] = { "npc_nb_common", "npc_nb_leaper" } GM.Waves[3] = { "npc_nb_common", "npc_nb_contagion", "npc_nb_leaper" } GM.Waves[4] = { "npc_nb_common", "npc_nb_contagion", "npc_nb_leaper", "npc_nb_poison" } - -- cgit v1.2.3-70-g09d2