if SERVER then AddCSLuaFile("shared.lua") end if CLIENT then SWEP.ViewModelFOV = 70 SWEP.ViewModelFlip = false SWEP.PrintName = "Claws" SWEP.IconLetter = "C" SWEP.Slot = 0 SWEP.Slotpos = 0 killicon.AddFont( "rad_z_runner", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) ); end SWEP.HoldType = "slam" SWEP.Base = "rad_z_base" SWEP.Taunt = { "npc/zombie/zombie_alert1.wav", "npc/zombie/zombie_alert2.wav", "npc/zombie/zombie_alert3.wav" } SWEP.Die = { "vo/npc/vortigaunt/vortigese02.wav", "vo/npc/vortigaunt/vortigese03.wav", "vo/npc/vortigaunt/vortigese05.wav", "vo/npc/vortigaunt/vortigese07.wav" } SWEP.Primary.Hit = Sound( "npc/zombie/claw_strike1.wav" ) SWEP.Primary.HitFlesh = Sound( "npc/zombie/claw_strike2.wav" ) SWEP.Primary.Sound = Sound( "npc/fast_zombie/idle1.wav" ) SWEP.Primary.Miss = Sound( "npc/zombie/claw_miss1.wav" ) SWEP.Primary.Recoil = 3.5 SWEP.Primary.Damage = 35 SWEP.Primary.NumShots = 1 SWEP.Primary.Delay = 1.500 SWEP.Primary.ClipSize = 1 SWEP.Primary.Automatic = true