diff options
| -rw-r--r-- | gamemode/shared/weaponswap.lua | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/gamemode/shared/weaponswap.lua b/gamemode/shared/weaponswap.lua index b409f5a..0ee7376 100644 --- a/gamemode/shared/weaponswap.lua +++ b/gamemode/shared/weaponswap.lua @@ -25,12 +25,8 @@ if (CLIENT) then surface.PlaySound("wintersurvival2/hud/itemequip.wav")
if (IsValid(Wep)) then
- if (pl.Weapons and pl.Weapons[Num] and pl.Weapons[Num].Item and pl.Weapons[Num].Item.HoldType) then
- print("Setting holdtype to", pl.Weapons[Num].Item.HoldType)
- Wep:SetHoldType(pl.Weapons[Num].Item.HoldType)
- else
- Wep:SetHoldType("normal")
- end
+ if (pl.Weapons and pl.Weapons[Num] and pl.Weapons[Num].Item and pl.Weapons[Num].Item.HoldType) then Wep:SetWeaponHoldType(pl.Weapons[Num].Item.HoldType)
+ else Wep:SetWeaponHoldType("normal") end
end
return true
@@ -45,7 +41,7 @@ if (CLIENT) then surface.PlaySound("wintersurvival2/hud/itemequip.wav")
if (IsValid(Wep)) then
- if (pl.Weapons and pl.Weapons[Num]) then Wep:SetWeaponHoldType(pl.Weapons[Num].Item.HoldType)
+ if (pl.Weapons and pl.Weapons[Num] and pl.Weapons[Num].Item and pl.Weapons[Num].Item.HoldType) then Wep:SetWeaponHoldType(pl.Weapons[Num].Item.HoldType)
else Wep:SetWeaponHoldType("normal") end
end
|
