diff options
Diffstat (limited to 'gamemode/itemsystem/items/floorhalf.lua')
| -rw-r--r-- | gamemode/itemsystem/items/floorhalf.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gamemode/itemsystem/items/floorhalf.lua b/gamemode/itemsystem/items/floorhalf.lua index bf2783b..16c6443 100644 --- a/gamemode/itemsystem/items/floorhalf.lua +++ b/gamemode/itemsystem/items/floorhalf.lua @@ -43,7 +43,7 @@ function ITEM:OnPrimary(pl,tr) if (tr.Hit) then local drop = ents.Create("ws_prop") drop:SetModel("models/props_wasteland/wood_fence02a.mdl") - local Aim = Angle(0,pl:GetAimVector():Angle().y+90,0) + local Aim = Angle(0,pl:GetAimVector():Angle().y+90,90) local Pos = tr.HitPos if(pl:KeyDown(IN_SPEED)) then Pos.x = Pos.x - (Pos.x%20) |
