| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Started on spell minigames | Alexander Pickering | 2016-01-20 |
| * | Merge branch 'queue' into development | Alexander Pickering | 2016-01-18 |
| |\ | |||
| | * | Fires extinguishing drop items in campfire | Alexander Pickering | 2016-01-18 |
| | * | Nop | Alexander Pickering | 2016-01-18 |
| | * | Updateing from resource notes bug | Alexander Pickering | 2016-01-18 |
| * | | Fixed scoreboard to not bug out with long player names | Alexander Pickering | 2016-01-18 |
| * | | Modified npc's to not crash when checking attack priority on a nil target | Alexander Pickering | 2016-01-18 |
| * | | Added 4th type of antlion | Alexander Pickering | 2016-01-18 |
| * | | Got npc working | Alexander Pickering | 2016-01-11 |
| * | | Bugfixes for bird npc | Alexander Pickering | 2016-01-10 |
| * | | Fixed spelling mistake in npc's | Alexander Pickering | 2016-01-10 |
| * | | Fixed npc's breaking when they don't have an initial target | Alexander Pickering | 2016-01-10 |
| * | | Fixed hulls on antlions to be HULL_LARGE | Alexander Pickering | 2016-01-10 |
| * | | Merge branch 'development' of ssh://ssh.cogarr.org:43/home/git/wintersurvival... | Alexander Pickering | 2016-01-10 |
| |\| | |||
| | * | Added console command hints to ws_spawnnpc command | Alexander Pickering | 2016-01-10 |
| | * | Fixed NPC bounding box issue | Alexander Pickering | 2016-01-10 |
| | * | Fixed npc's reqireing all players to be within 4000 units | Alexander Pickering | 2016-01-10 |
| | * | Fixed npc's not being able to be hit | Alexander Pickering | 2016-01-10 |
| | * | Updated queue to ai overhaul | Alexander Pickering | 2016-01-08 |
| | |\ | |||
| | * \ | Merge branch 'queue' of ssh://ssh.cogarr.org:43/home/git/wintersurvival2 into... | Alexander Pickering | 2016-01-07 |
| | |\ \ | |||
| | * | | | Item props are now removed on new rounds | Alexander Pickering | 2016-01-04 |
| * | | | | Fixed zombies sometimes bugging out if they don't have a target | Alexander Pickering | 2016-01-10 |
| * | | | | Workon getting servers to register with a master server | Alexander Pickering | 2016-01-10 |
| * | | | | Adding cgi scripts | Alexander Pickering | 2016-01-08 |
| | |_|/ |/| | | |||
| * | | | Bird corpses clean up every three seconds | Alexander Pickering | 2016-01-07 |
| * | | | Fixed conflict in researchtable | Alexander Pickering | 2016-01-07 |
| * | | | Merge branch 'development' of ssh://ssh.cogarr.org:43/home/git/wintersurvival... | Alexander Pickering | 2016-01-07 |
| |\ \ \ | | |/ | |/| | |||
| | * | | Merge branch 'queue' into development | Alexander Pickering | 2016-01-04 |
| | |\| | |||
| | | * | Merge branch 'alt-hotbar-selection' into queue | Alexander Pickering | 2016-01-02 |
| | | |\ | |||
| | | | * | Added alternate weapons selection with number keys | Alexander Pickering | 2016-01-02 |
| | | * | | Graves remove themselves after all items are taken | Alexander Pickering | 2016-01-02 |
| | | |/ | |||
| * | | | Fix for research table also snapping | Alexander Pickering | 2016-01-07 |
| |\ \ \ | |/ / |/| | | |||
| | * | | Fixed tent snapping | Alexander Pickering | 2016-01-04 |
| | * | | Fix about nameing in structures | Alexander Pickering | 2016-01-04 |
| | * | | Added angle snapping | Alexander Pickering | 2016-01-04 |
| | * | | Added building snap | Alexander Pickering | 2016-01-04 |
| * | | | Merge branch 'arrow-nerf' into development | Alexander Pickering | 2016-01-03 |
| |\ \ \ | |||
| | * | | | Simple change to arrow | Alexander Pickering | 2016-01-03 |
| * | | | | Adjustements to antlion pouncer | Alexander Pickering | 2016-01-03 |
| * | | | | Added 2 antlion types | Alexander Pickering | 2016-01-03 |
| * | | | | Added first kind of antlion | Alexander Pickering | 2016-01-03 |
| * | | | | spelling fix in zombie.lua | Alexander Pickering | 2016-01-03 |
| |/ / / | |||
| * | | | More stuff added from the air overhaul | Alexander Pickering | 2016-01-02 |
| * | | | Fixed up more bugs with the ai overhaul | Alexander Pickering | 2016-01-02 |
| * | | | Allow arrows to be picked up again | Alexander Pickering | 2016-01-02 |
| * | | | Added more documentation on ai overhaul | Alexander Pickering | 2016-01-02 |
| * | | | Fixed mixup between bird and zombie drops | Alexander Pickering | 2016-01-02 |
| * | | | Introduced npc-determined spawn position | Alexander Pickering | 2016-01-02 |
| * | | | More work on ai overhaul | Alexander Pickering | 2016-01-02 |
| * | | | Ai overhual now working | Alexander Pickering | 2016-01-02 |
