From ae915e116af58554ca66245827079859a1facb83 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 4 Jan 2016 14:00:01 -0500 Subject: Fix about nameing in structures --- gamemode/itemsystem/items/alter.lua | 2 +- gamemode/itemsystem/items/campfire.lua | 2 +- gamemode/itemsystem/items/fence.lua | 2 +- gamemode/itemsystem/items/floor.lua | 2 +- gamemode/itemsystem/items/infuser.lua | 2 +- gamemode/itemsystem/items/ramp.lua | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/gamemode/itemsystem/items/alter.lua b/gamemode/itemsystem/items/alter.lua index 891f15c..c661ebb 100644 --- a/gamemode/itemsystem/items/alter.lua +++ b/gamemode/itemsystem/items/alter.lua @@ -57,7 +57,7 @@ function ITEM:OnPrimary(pl,tr) Pos.x = Pos.x - (Pos.x%20) Pos.y = Pos.y - (Pos.y%20) Pos.z = Pos.z - (Pos.z%20) - Ang.yaw = Ang.yaw - (Ang.yaw%15) + Aim.yaw = Aim.yaw - (Aim.yaw%15) end drop:SetAngles(Angle(0,Aim,0)) diff --git a/gamemode/itemsystem/items/campfire.lua b/gamemode/itemsystem/items/campfire.lua index 4e35932..5295552 100644 --- a/gamemode/itemsystem/items/campfire.lua +++ b/gamemode/itemsystem/items/campfire.lua @@ -74,7 +74,7 @@ function ITEM:OnPrimary(pl,tr) Pos.x = Pos.x - (Pos.x%20) Pos.y = Pos.y - (Pos.y%20) Pos.z = Pos.z - (Pos.z%20) - Ang.yaw = Ang.yaw - (Ang.yaw%15) + Aim.yaw = Aim.yaw - (Aim.yaw%15) end drop:SetAngles(Aim) drop:SetPos(Pos) diff --git a/gamemode/itemsystem/items/fence.lua b/gamemode/itemsystem/items/fence.lua index 8616a09..1749713 100644 --- a/gamemode/itemsystem/items/fence.lua +++ b/gamemode/itemsystem/items/fence.lua @@ -50,7 +50,7 @@ function ITEM:OnPrimary(pl,tr) Pos.x = Pos.x - (Pos.x%20) Pos.y = Pos.y - (Pos.y%20) Pos.z = Pos.z - (Pos.z%20) - Ang.yaw = Ang.yaw - (Ang.yaw%15) + Aim.yaw = Aim.yaw - (Aim.yaw%15) end drop:SetAngles(Aim) drop:SetPos(Pos) diff --git a/gamemode/itemsystem/items/floor.lua b/gamemode/itemsystem/items/floor.lua index 0e7cd8a..7db8999 100644 --- a/gamemode/itemsystem/items/floor.lua +++ b/gamemode/itemsystem/items/floor.lua @@ -51,7 +51,7 @@ function ITEM:OnPrimary(pl,tr) Pos.x = Pos.x - (Pos.x%20) Pos.y = Pos.y - (Pos.y%20) Pos.z = Pos.z - (Pos.z%20) - Ang.yaw = Ang.yaw - (Ang.yaw%15) + Aim.yaw = Aim.yaw - (Aim.yaw%15) end drop:SetAngles(Aim) drop:SetPos(Pos) diff --git a/gamemode/itemsystem/items/infuser.lua b/gamemode/itemsystem/items/infuser.lua index 701a548..53aedf7 100644 --- a/gamemode/itemsystem/items/infuser.lua +++ b/gamemode/itemsystem/items/infuser.lua @@ -48,7 +48,7 @@ function ITEM:OnPrimary(pl,tr) Pos.x = Pos.x - (Pos.x%20) Pos.y = Pos.y - (Pos.y%20) Pos.z = Pos.z - (Pos.z%20) - Ang.yaw = Ang.yaw - (Ang.yaw%15) + Aim.yaw = Aim.yaw - (Aim.yaw%15) end drop:SetAngles(Aim) drop:SetPos(Pos) diff --git a/gamemode/itemsystem/items/ramp.lua b/gamemode/itemsystem/items/ramp.lua index 2954399..7b9e5f2 100644 --- a/gamemode/itemsystem/items/ramp.lua +++ b/gamemode/itemsystem/items/ramp.lua @@ -51,7 +51,7 @@ function ITEM:OnPrimary(pl,tr) Pos.x = Pos.x - (Pos.x%20) Pos.y = Pos.y - (Pos.y%20) Pos.z = Pos.z - (Pos.z%20) - Ang.yaw = Ang.yaw - (Ang.yaw%15) + Aim.yaw = Aim.yaw - (Aim.yaw%15) end drop:SetAngles(Aim) drop:SetPos(Pos) -- cgit v1.2.3-70-g09d2