From af7ee9e0e69e4f8f0a09f2795f5cde14e738a8b1 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sun, 29 May 2016 20:33:29 -0400 Subject: Removed shop --- entities/entities/ws_shop/cl_init.lua | 12 ------------ entities/entities/ws_shop/init.lua | 16 ---------------- entities/entities/ws_shop/shared.lua | 5 ----- gamemode/server/world.lua | 13 ------------- 4 files changed, 46 deletions(-) delete mode 100644 entities/entities/ws_shop/cl_init.lua delete mode 100644 entities/entities/ws_shop/init.lua delete mode 100644 entities/entities/ws_shop/shared.lua diff --git a/entities/entities/ws_shop/cl_init.lua b/entities/entities/ws_shop/cl_init.lua deleted file mode 100644 index 4185da9..0000000 --- a/entities/entities/ws_shop/cl_init.lua +++ /dev/null @@ -1,12 +0,0 @@ -include('shared.lua') - -local Col = Color(0,0,0,150) - -function ENT:Draw() - self:DrawModel() - - cam.Start3D2D(self:GetPos()+self:GetUp()*50,Angle(0,CurTime()*40,90),0.3) - DrawRect(-100,0,200,20,Col) - DrawText("Shop (To be announced!)","Trebuchet18",0,10,MAIN_TEXTCOLOR,1) - cam.End3D2D() -end diff --git a/entities/entities/ws_shop/init.lua b/entities/entities/ws_shop/init.lua deleted file mode 100644 index ea0e5e8..0000000 --- a/entities/entities/ws_shop/init.lua +++ /dev/null @@ -1,16 +0,0 @@ -AddCSLuaFile("cl_init.lua") -AddCSLuaFile("shared.lua") - -include('shared.lua') - -function ENT:Initialize() - self:SetModel("models/props_junk/wood_crate001a.mdl") - self:PhysicsInit(SOLID_VPHYSICS) - self:SetMoveType(MOVETYPE_NONE) - self:SetSolid(SOLID_VPHYSICS) - - local phys = self:GetPhysicsObject() - phys:EnableMotion(false) - phys:Sleep() -end - diff --git a/entities/entities/ws_shop/shared.lua b/entities/entities/ws_shop/shared.lua deleted file mode 100644 index e67f5f4..0000000 --- a/entities/entities/ws_shop/shared.lua +++ /dev/null @@ -1,5 +0,0 @@ -ENT.Type = "anim" -ENT.Base = "base_anim" - -function ENT:OnRemove() -end diff --git a/gamemode/server/world.lua b/gamemode/server/world.lua index 9d23c7b..fb8f662 100644 --- a/gamemode/server/world.lua +++ b/gamemode/server/world.lua @@ -42,19 +42,6 @@ function GM:GeneratePropRain() drop:GetPhysicsObject():Sleep() end end - - --Shop spawn - local V = Vector(random(pB.x,pA.x),random(pB.y,pA.y),random(pB.z,pA.z)) - local Tr = traceline({start=V,endpos=V-Up*40000}) - local Pos = Tr.HitPos+Up*20 - local C = contents(Pos) - - if (C != CONTENTS_WATER and C != CONTENTS_WATER+CONTENTS_TRANSLUCENT) then - local drop = ents.Create("ws_shop") - drop:SetPos(Pos) - drop:Spawn() - drop:Activate() - end end --END... Newer versions of maps should use a brush entity instead. end -- cgit v1.2.3-70-g09d2