From ee59d69e5b1a7f334e8702b313058b5f37f3b747 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Fri, 1 Jan 2016 17:21:18 -0500 Subject: hotfix for explosive rune throwing error when down to last rune --- gamemode/itemsystem/items/runeexplosive.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/gamemode/itemsystem/items/runeexplosive.lua b/gamemode/itemsystem/items/runeexplosive.lua index 9718fab..15479f2 100644 --- a/gamemode/itemsystem/items/runeexplosive.lua +++ b/gamemode/itemsystem/items/runeexplosive.lua @@ -33,6 +33,7 @@ function ITEM:OnPrimary(user) if(user:HasItem("Explosive Rune",1)) then self:OnUse(user) else + if not user.UnEquipWeaponSlot then return end user:UnEquipWeaponSlot(user:GetSelectedWeapon()) self:OnUse(user) end -- cgit v1.2.3-70-g09d2