From 0ceb38e8a1f26716fe4756c1cfbdbbedd1fae5f1 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Wed, 28 Dec 2016 18:46:17 -0600 Subject: Fixed some stuff --- doc/gmodserver.txt | 27 --------------------------- doc/notes.txt | 30 ------------------------------ 2 files changed, 57 deletions(-) delete mode 100644 doc/gmodserver.txt delete mode 100644 doc/notes.txt (limited to 'doc') diff --git a/doc/gmodserver.txt b/doc/gmodserver.txt deleted file mode 100644 index 8d45710..0000000 --- a/doc/gmodserver.txt +++ /dev/null @@ -1,27 +0,0 @@ -There's lots of stuff that is modified on this server, I will briefly explain the gist of the changes - -My test server, Alec's Otherwise, is running on a Debian Linux server. Instructions for installing gmod dedicated server on linux can be found here: -http://wiki.garrysmod.com/page/Linux_Dedicated_Server_Hosting -There is a saved version of the webpage (saved 1/1/2016) in -wintersurvival2/to-do/notes-resource/Linux Dedicated Server Hosting - Garry's Mod.htm - -using the fallowing starting script: -located at /home/steam/server_1/run_server.sh ----------------------------run_server.sh---------------------------------------- - -#update the server with the code from queue branch -cd garrysmod/gamemodes/wintersurvival2/ -sudo git checkout master -sudo git merge queue -cd ../../../ - -#run the gmod server -./srcds_run -game garrysmod -disableluarefresh +maxplayers 28 +map ws_abandon_night +gamemode wintersurvival2 - ------------------------end run_server.sh---------------------------------------- - -As the script might suggest, gamemodes/wintersurvival2 is a git directory that is symlinked to another user's directory that I use to manage all the git directories. - -Additionally, this server will not automatically refresh lua code (doing so breaks the gamemode slightly) so that I can checkout and merge code while the server is running. (this can be reset by remove the -disableluarefresh flag) - -as an additional note, I usually run the script from a tmux session, so that I can log in remotely later and still attach to the tmux session diff --git a/doc/notes.txt b/doc/notes.txt deleted file mode 100644 index c186101..0000000 --- a/doc/notes.txt +++ /dev/null @@ -1,30 +0,0 @@ -There's lots of stuff that is modified on this server, I will briefly explain the gist of the changes - -My test server, Alec's Otherwise, is running on a Debian Linux server. Instructions for installing gmod dedicated server on linux can be found here: -http://wiki.garrysmod.com/page/Linux_Dedicated_Server_Hosting -There is a saved version of the webpage (saved 1/1/2016) in -wintersurvival2/to-do/notes-resource/Linux Dedicated Server Hosting - Garry's Mod.htm - -I have downloaded the following packages for the server: - - -using the fallowing starting script: - ----------------------------run_server.sh---------------------------------------- - -#update the server with the code from queue branch -cd garrysmod/gamemodes/wintersurvival2/ -sudo git checkout master -sudo git merge queue -cd ../../../ - -#run the gmod server -./srcds_run -game garrysmod -disableluarefresh +maxplayers 28 +map ws_abandon_night +gamemode wintersurvival2 - ------------------------end run_server.sh---------------------------------------- - -As the script might suggest, gamemodes/wintersurvival2 is a git directory that is symlinked to another user's directory that I use to manage all the git directories. - -Additionally, this server will not automatically refresh lua code (doing so breaks the gamemode slightly) so that I can checkout and merge code while the server is running. (this can be reset by remove the -disableluarefresh flag) - -as an additional note, I usually run the script from a tmux session, so that I can log in remotely later and still attach to the tmux session -- cgit v1.2.3-70-g09d2