From e8439ad503f530724f1eae2de1a8ac2c19df52c0 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Fri, 22 Jan 2016 19:55:23 -0500 Subject: More debugging around file.Find not finding games folder --- gamemode/hud/draw_spell.lua | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'gamemode/hud/draw_spell.lua') diff --git a/gamemode/hud/draw_spell.lua b/gamemode/hud/draw_spell.lua index c1879ef..032c25f 100644 --- a/gamemode/hud/draw_spell.lua +++ b/gamemode/hud/draw_spell.lua @@ -2,6 +2,8 @@ CASTING_SPELL = nil --AddLUACSFolder("spellminigames") +local Folder = GM.Folder:gsub("gamemodes/","").."/gamemode/hud/" + --A table of spells to functions? Spells = {} --[[ @@ -14,13 +16,14 @@ Spells = {} function loadgames() GAMEMODE.minigames = {} - local Folder = GAMEMODE.Folder:gsub("gamemodes/","").."/gamemode/hud/" print("WS2A:Looking for minigames in:" .. Folder) - local games = file.Find(Folder.."*","LUA") + AddCSLuaFile(Folder .. "/games/base.lua") + include(Folder .. "/games/base.lua") + local games, fold = file.Find(Folder.."*","LUA") local game = {} print("WS2A:Loading " .. #(games) .. " minigames") + print("WS2A:Found " .. #(fold) .. " folders") for k,v in pairs(games) do - print(k) print(v) --[[ if (v != "base.lua") then -- cgit v1.2.3-70-g09d2