From c938d041633104340f866a5906f6dbaffaf1f459 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Tue, 18 Oct 2016 18:22:54 -0400 Subject: Bugfixes in spells and misc linting --- gamemode/itemsystem/items/runeenergy.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'gamemode/itemsystem/items/runeenergy.lua') diff --git a/gamemode/itemsystem/items/runeenergy.lua b/gamemode/itemsystem/items/runeenergy.lua index a4d9080..9230984 100644 --- a/gamemode/itemsystem/items/runeenergy.lua +++ b/gamemode/itemsystem/items/runeenergy.lua @@ -2,7 +2,7 @@ ITEM.Name = "Energy Rune" ITEM.Class = "resource" ITEM.Desc = "A rune infused with energy!\nYou could probably run really far with one of these" -ITEM.Model = "models/props_combine/breenlight.mdl" +ITEM.Model = "models/props_junk/Rock001a.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_runeelectric.png") ITEM.Structure = { @@ -30,7 +30,7 @@ ITEM.Range = 64 ITEM.CD = 1 function ITEM:OnPrimary(user) - if(user:HasItem("Energy Rune",1)) then + if user:HasItem("Energy Rune",1) then self:OnUse(user) else user:UnEquipWeaponSlot(user:GetSelectedWeapon()) @@ -39,11 +39,11 @@ function ITEM:OnPrimary(user) end function ITEM:OnUse(user) - if(CLIENT) then return end + if CLIENT then return end user:SetFatigue(math.max(0,user:GetFatigue()-20)) - user:RemoveItem(self.Name,1) + user:RemoveItem(self.Name,1) end function ITEM:OnCraft(ply) - ply:AddFatigue(25) + ply:AddFatigue(25) end -- cgit v1.2.3-70-g09d2