From f9df323cf660cbe40eab897f5fe5af891ba2b66a Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sun, 7 Feb 2016 19:38:48 -0500 Subject: Finished fireball spell (still needs recipe) --- gamemode/npcsystem/loadnpcs.lua | 56 ----------------------------------------- 1 file changed, 56 deletions(-) (limited to 'gamemode/npcsystem') diff --git a/gamemode/npcsystem/loadnpcs.lua b/gamemode/npcsystem/loadnpcs.lua index c522400..9bf839b 100644 --- a/gamemode/npcsystem/loadnpcs.lua +++ b/gamemode/npcsystem/loadnpcs.lua @@ -39,59 +39,3 @@ function GetNpcByName(name) return nil end ---[[ -function GM:SpawnNPCByName(name,pos) - print("Server side, spawning bird!") - - entdata = GetNpcByName(name) - if not entdata then - print("NPC not found!") - return - end - ent = ents.Create("ws_npc_ambient") - ent:SetPos(pos) - - - if(entdata.Speed) then - ent.Speed = entdata.Speed - end - if(entdata.Model) then - ent.Model = entdata.Model - end - if(entdata.vitality) then - ent:SetHealth(entdata.vitality) - end - if(entdata.Drops) then - ent.Drops = entdata.Drops - end - if(entdata.OnDammage) then - ent.OnDammage = entdata.OnDammage - end - if(entdata.Behave) then - ent.Behave = entdata.Behave - end - if(entdata.Act) then - ent.Act = entdata.Act - end - ent:Spawn() -end -]] ---[[ -function GetRecipeForItem(name) - for k,v in pairs( GAMEMODE.Recipes ) do - if (v.Name == name) then return v.Recipe,v end - end - - return nil -end -]]-- ---[[ -function GetItemsByClass(class) - local Dat = {} - for k,v in pairs( GAMEMODE.Items ) do - if (v.Class == class) then table.insert(Dat,v) end - end - - return Dat -end -]]-- -- cgit v1.2.3-70-g09d2