From 27ee4ff99b05dc11ac7b77f68a05f6e40f673d5f Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Fri, 3 Mar 2017 04:09:35 -0500 Subject: Fixed error when weapon does not have a holdtype --- gamemode/shared/weaponswap.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'gamemode') diff --git a/gamemode/shared/weaponswap.lua b/gamemode/shared/weaponswap.lua index aa82d53..81e21e5 100644 --- a/gamemode/shared/weaponswap.lua +++ b/gamemode/shared/weaponswap.lua @@ -84,7 +84,8 @@ if (CLIENT) then if (!IsValid(wep)) then return end - if (pl.Weapons and pl.Weapons[pl.Select]) then wep:SetWeaponHoldType(pl.Weapons[pl.Select].Item.HoldType) + if (pl.Weapons and pl.Weapons[pl.Select] and pl.Weapons[pl.Select].Item and pl.Weapons[pl.Select].Item.HoldType) then + wep:SetWeaponHoldType(pl.Weapons[pl.Select].Item.HoldType) else wep:SetWeaponHoldType("normal") end end) -- cgit v1.2.3-70-g09d2