From 3d57ea36b3193547876ae27a16dd1f38c0c2526e Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 4 Nov 2017 17:04:00 -0400 Subject: Small bugfix When createing a new server, the game would error the first time it was launched. --- gamemode/server/saveworld.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gamemode') diff --git a/gamemode/server/saveworld.lua b/gamemode/server/saveworld.lua index 25dd048..1975337 100644 --- a/gamemode/server/saveworld.lua +++ b/gamemode/server/saveworld.lua @@ -30,7 +30,7 @@ end) hook.Add("InitPostEntity","load_playermade_ents",function() local filesstr = file.Read("ws_save.dat","DATA") - if filesstr == "" then return end + if filesstr == "" or filesstr == nil then return end local lines = string.Explode("\n",filesstr) local _,ee = lines[1]:find("^.-:") local entname = lines[1]:sub(1,ee - 1) -- cgit v1.2.3-70-g09d2