There's lots of stuff that is modified on this server, I will briefly explain the gist of the changes My test server, Alec's Otherwise, is running on a Debian Linux server. Instructions for installing gmod dedicated server on linux can be found here: http://wiki.garrysmod.com/page/Linux_Dedicated_Server_Hosting There is a saved version of the webpage (saved 1/1/2016) in wintersurvival2/to-do/notes-resource/Linux Dedicated Server Hosting - Garry's Mod.htm using the fallowing starting script: located at /home/steam/server_1/run_server.sh ---------------------------run_server.sh---------------------------------------- #update the server with the code from queue branch cd garrysmod/gamemodes/wintersurvival2/ sudo git checkout master sudo git merge queue cd ../../../ #run the gmod server ./srcds_run -game garrysmod -disableluarefresh +maxplayers 28 +map ws_abandon_night +gamemode wintersurvival2 -----------------------end run_server.sh---------------------------------------- As the script might suggest, gamemodes/wintersurvival2 is a git directory that is symlinked to another user's directory that I use to manage all the git directories. Additionally, this server will not automatically refresh lua code (doing so breaks the gamemode slightly) so that I can checkout and merge code while the server is running. (this can be reset by remove the -disableluarefresh flag) as an additional note, I usually run the script from a tmux session, so that I can log in remotely later and still attach to the tmux session