local MCO = Color(0,0,0,150) function GM:HUDPaint() local CountDown = self.CountDown if (CountDown and CountDown > CurTime()) then DrawRect(5,5,100,20,MCO) DrawText("Preround: "..math.ceil(CountDown-CurTime()), "Trebuchet18", 10, 6, MAIN_WHITECOLOR) end if (CountDown and CountDown < CurTime() and CountDown > CurTime()-MAIN_PVPTIMER) then DrawRect(5,5,130,20,MCO) DrawText("Anti PVP timer: "..math.ceil(CountDown-(CurTime()-MAIN_PVPTIMER)), "Trebuchet18", 10, 6, MAIN_WHITECOLOR) end if(#player.GetAll() == 1) then local height = 20 local width = 65*6 local x = (ScrH()/2) - (height/2) local y = (ScrW()/2) - (width/2) DrawRect(x,y,width,height,MCO) DrawText("Winter Survival requires at least 2 players to begin, Invite a friend!","Trebuchet18",x+3,y, MAIN_WHITECOLOR) end DrawAccountInventory() DrawHelp() DrawIndicators() DrawWepSwap() DrawTargets() DrawSpellOverlay() end