local ITEM = {} ITEM.Name = "Arrow" ITEM.Class = "ammo" ITEM.Desc = "An arrow, used for bows." ITEM.Model = "models/mixerman3d/other/arrow.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws1_icons/icon_arrow") ITEM.Structure = { { Bone = "ValveBiped.Bip01_R_Hand", Model = "models/mixerman3d/other/arrow.mdl", Pos = Vector(1,-1,-2.5), Ang = Angle(0,90,180), }, } ITEM.Recipe = { Resources = { ["Rock"] = 1, ["Flint"] = 1, ["Sap"] = 1, ["Wood"] = 1, }, Tools = {}, } RegisterItem(ITEM)