local ITEM = {} ITEM.Name = "Charcoal" ITEM.Class = "resource" ITEM.Desc = "A hunk of carbon" ITEM.Model = "models/props_junk/Rock001a.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_coal.png") function ITEM:OnCooked(campfire) campfire:Ignite(1000) end RegisterItem(ITEM)