ITEM.Name = "Cooked Meat" ITEM.Class = "food" ITEM.Desc = "Delicious... and prepared!" ITEM.Model = "models/Weapons/w_bugbait.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_meat.png") ITEM.Structure = { { Bone = "ValveBiped.Bip01_R_Hand", Model = "models/Weapons/w_bugbait.mdl", Size = Vector(0.5,0.5,0.5), Pos = Vector(4,-3,-1), Ang = Angle(0,0,0), }, } function ITEM:OnUse(user) if (CLIENT) then return end user:SetHealth(math.min(100,user:Health()+40)) user:AddHunger(-90) user:RemoveItem(self.Name,1) end