local ITEM = {} ITEM.Name = "Crystal Hammer" ITEM.Class = "resource" ITEM.Desc = "A tool used for crystal equipment" ITEM.Model = "models/props_combine/breenlight.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws1_icons/icon_crystal") ITEM.Structure = { { Bone = "ValveBiped.Bip01_R_Hand", Model = "models/props_combine/breenlight.mdl", Size = Vector(0.5,0.5,0.5), Pos = Vector(4,-3,-1), Ang = Angle(0,0,0), }, } ITEM.Recipe = { Resources = { ["Crystal"] = 8, ["Sap"] = 4, }, Tools = {}, } RegisterItem(ITEM)