local ITEM = {} ITEM.Name = "Plank" ITEM.Class = "resource" ITEM.Desc = "Advanced wood material." ITEM.Model = "models/props_debris/wood_board06a.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws1_icons/icon_plank") ITEM.Recipe = { Resources = { ["Wood"] = 2, ["Sap"] = 1, }, Tools = { ["Crystal"] = 1, }, } ITEM.Structure = { { Bone = "ValveBiped.Bip01_R_Hand", Model = "models/props_junk/Rock001a.mdl", Size = Vector(0.5,0.5,0.5), Pos = Vector(4,-3,-1), Ang = Angle(0,0,0), }, } RegisterItem(ITEM)