ITEM.Name = "Fireball" ITEM.Class = "weapon" ITEM.Desc = "Warning: Warm" ITEM.Model = "models/props_debris/wood_board02a.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws1_icons/icon_bow") ITEM.HoldType = "magic" ITEM.Recipe = { Resources = { ["Plank"] = 2, ["Rope"] = 1, ["Sap"] = 1, }, Tools = {}, } ITEM.CD = 1 function ITEM:DoFireball() print("Fully successfull fireball callback") end function ITEM:DoFireballFail() end function ITEM:OnPrimary(pl,tr) if (CLIENT) then return end pl:Cast("Fireball",self.DoFireball) end