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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2017-11-26 21:07:54 -0500 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2017-11-26 21:07:54 -0500 |
| commit | 83af51534bf16bf048aea1cd3b74a0308ed9dd71 (patch) | |
| tree | ff82f3e6dd841633b1355b73181bcae607ee1138 /README.md | |
| parent | 25e4d04a331a6a0b9d897d4f721757730771ff97 (diff) | |
| download | artery-83af51534bf16bf048aea1cd3b74a0308ed9dd71.tar.gz artery-83af51534bf16bf048aea1cd3b74a0308ed9dd71.tar.bz2 artery-83af51534bf16bf048aea1cd3b74a0308ed9dd71.zip | |
Started work on writing tutorials
Wrote tutorials for
* Setup
* Addon structure
* Inventories
* Items
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 15 |
1 files changed, 15 insertions, 0 deletions
@@ -30,3 +30,18 @@ In order to build your world, you will probably need to write a lot of your own * To add randomly spawning monsters, place art_huntablespawn points around the map, and then create zones with bobbleheadbob's Zones tool. Configure the zone with the monsters, and chance of spawning you want. * To add new items, see the items tutorial on [the documentation](https://cogarr.net/artery/) * To stich servers together into a logical world, use the zones tool to place art_serverchagne volumes, configure the volume with the server to go to (ipaddress:port) and the location on the server to spawn the player. + +Server owner? See @{tut000_setup.md} + +Developer looking to use Artery? See the tutorials below! + +* @{tut000_setup.md} +* @{tut010_first_addon.md} +* @{tut020_nrequire.md} +* @{tut021_detouring.md} +* @{tut030_inventories.md} +* @{tut031_metatables.md} +* @{tut032_more_fields.md} +* @{tut040_items.md} +* @{tut041_not_enough_items.md} +* @{tut042_too_many_items.md} |
