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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2018-11-02 13:21:25 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2018-11-02 13:21:25 -0400 |
| commit | 81832da4f9a59fc271ce8982b948ec6688f43983 (patch) | |
| tree | 1e5ca535da860c8312d98012729dc820e8a30d6f /entities/weapons/hands.lua | |
| parent | a793150e96506a3043d792e29627b633499aa6a3 (diff) | |
| download | artery-81832da4f9a59fc271ce8982b948ec6688f43983.tar.gz artery-81832da4f9a59fc271ce8982b948ec6688f43983.tar.bz2 artery-81832da4f9a59fc271ce8982b948ec6688f43983.zip | |
Moved code to prevent weapon switching
Moved code that prevents weaponswitching into hand.lua
Diffstat (limited to 'entities/weapons/hands.lua')
| -rw-r--r-- | entities/weapons/hands.lua | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/entities/weapons/hands.lua b/entities/weapons/hands.lua index 7b5c042..9c7059e 100644 --- a/entities/weapons/hands.lua +++ b/entities/weapons/hands.lua @@ -155,6 +155,17 @@ function SWEP:SecondaryAttack() end --Make sure we have a weapon end +--Prevent switching away from the hands weapon +hook.Add("PlayerSwitchWeapon","prevent_switch",function(ply,oldwep,newwep) + return false +end) + +if CLIENT then + hook.Add( "HUDShouldDraw", "HideWeaponSelHUD", function( name ) + if name == "CHudWeaponSelection" then return false end + end ) +end + hook.Add("PlayerSpawn","give_hands",function(ply) ply:Give("hands") end) |
