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authorAlexander Pickering <alexandermpickering@gmail.com>2017-06-19 00:07:01 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2017-06-19 00:07:01 -0400
commit461a29d8fdb2fd6c86a77912e9c2232e1f101ca8 (patch)
treeed76c1a1abf64369ee36b88533e78a8a94566631 /gamemode/client/qtabs
parent0ae33ad32868af226fba6d887320aa87aa19d3a4 (diff)
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Massive updates
Lots of stuff was updated, mostly to support addons. Inventory tracking is also updated a little and a bug fixed in inventory. Nrequire now probably won't crash the client, no matter how many times it's used.
Diffstat (limited to 'gamemode/client/qtabs')
-rw-r--r--gamemode/client/qtabs/cl_qinventory.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/gamemode/client/qtabs/cl_qinventory.lua b/gamemode/client/qtabs/cl_qinventory.lua
index 6fc3d37..2879ac5 100644
--- a/gamemode/client/qtabs/cl_qinventory.lua
+++ b/gamemode/client/qtabs/cl_qinventory.lua
@@ -14,9 +14,9 @@ local invsheet
local drawfloatinginventory = function(id, inventory)
--print("Drawing a floating inventory!")
local frame = vgui.Create("DFrame")
- frame:SetPos( 100, 100 )
- frame:SetSize( 300, 200 )
- frame:SetTitle( "My new Derma frame" )
+ frame:SetPos( ScrW() - (ScrW()/4), 0 )
+ frame:SetSize( ScrW()/4, ScrH()/4 )
+ frame:SetTitle( inventory.Name )
frame:SetDraggable( true )
local panel = vgui.Create("DPanel",frame)
panel:Dock(FILL)