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authorAlexander Pickering <alexandermpickering@gmail.com>2017-10-21 20:36:08 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2017-10-21 20:36:08 -0400
commit84a72c78cd157b2649c03f8f503310883241dcdb (patch)
tree75c7d69041f0b5c14af996ce50f61b92bc8f7267 /gamemode/config/sv_newplayer.lua
parentda81a0a23a3704dd2de3ab2249496c1ad1912d1c (diff)
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Added skill inventory
Added skill inventory to the inventory system New players now stsart with a skill inventory
Diffstat (limited to 'gamemode/config/sv_newplayer.lua')
-rw-r--r--gamemode/config/sv_newplayer.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/config/sv_newplayer.lua b/gamemode/config/sv_newplayer.lua
index 931cf60..1385bf5 100644
--- a/gamemode/config/sv_newplayer.lua
+++ b/gamemode/config/sv_newplayer.lua
@@ -7,9 +7,9 @@ np.newdata = function()
inventories = {
{"Equipment", inv.CreateInventory("Equipment"):Serialize()},
{"Shaped Inventory",inv.CreateInventory("Shaped Inventory"):Serialize()},
- {"Prayers",inv.CreateInventory("Prayers"):Serialize()}
+ {"Prayers",inv.CreateInventory("Prayers"):Serialize()},
+ {"Skills",inv.CreateInventory("Skills"):Serialize()},
},
- skills = {},
quests = {},
}
end