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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2018-11-03 18:23:45 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2018-11-03 18:23:45 -0400 |
| commit | 28affa22541b9ef251707793f6b1c1a26d663592 (patch) | |
| tree | 622754894d75c74dc5e8516ccf184ad4bf328fef /gamemode/core/animation | |
| parent | c639e7c7c6ab1595fdce39f56312e3d6a886bbe8 (diff) | |
| download | artery-28affa22541b9ef251707793f6b1c1a26d663592.tar.gz artery-28affa22541b9ef251707793f6b1c1a26d663592.tar.bz2 artery-28affa22541b9ef251707793f6b1c1a26d663592.zip | |
Started on new npc system
Started work on the new npc system
Diffstat (limited to 'gamemode/core/animation')
| -rw-r--r-- | gamemode/core/animation/cl_animate.lua | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/gamemode/core/animation/cl_animate.lua b/gamemode/core/animation/cl_animate.lua index c7dc19d..4b86234 100644 --- a/gamemode/core/animation/cl_animate.lua +++ b/gamemode/core/animation/cl_animate.lua @@ -1,3 +1,7 @@ +--- Client side of the animation subsystem +-- Stores the code to run animations client side. +-- Also see @{sh_animations.lua} and @{sv_animate.lua} +-- @client cl_animate.lua net.Receive("art_start_animation",function() local what = net.ReadEntity() @@ -12,6 +16,9 @@ net.Receive("art_stop_animation",function() what:StopLuaAnimation(anim) end) +--- All visible players and their sequences. +-- @table sequences +-- Stores all the sequences for all visible players local sequences = {} net.Receive("art_start_sequence",function() local who = net.ReadEntity() |
