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authorAlexander Pickering <alexandermpickering@gmail.com>2017-05-07 13:47:40 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2017-05-07 13:47:40 -0400
commit9e0537b0aa417e88a6a61238484ddcef74080ae0 (patch)
treee2bd590ec3de41d384aa5f6206b14e1a73647846 /gamemode/core/inventory/common
parent191ba416c8b611ea4901cead138789a357c56134 (diff)
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Added tons of stuff
Diffstat (limited to 'gamemode/core/inventory/common')
-rw-r--r--gamemode/core/inventory/common/items.lua5
1 files changed, 4 insertions, 1 deletions
diff --git a/gamemode/core/inventory/common/items.lua b/gamemode/core/inventory/common/items.lua
index 03113f5..95a507c 100644
--- a/gamemode/core/inventory/common/items.lua
+++ b/gamemode/core/inventory/common/items.lua
@@ -14,15 +14,18 @@ local function drop_self(tbl)
end
+--Client requests the item be droped from the ent, invid, and inv position
function items.DropItem(ent_or_tbl,invid,frompos)
+ --[[
if type(ent_or_tbl) == "table" then
drop_self(ent_or_tbl)
else
drop_provided(ent_or_tbl,invid,frompos)
end
+ ]]
assert(CLIENT,"requested to drop an item when we are not the client!")
net.Start("art_RequestInvDrop")
- net.WriteEntity(ent)
+ net.WriteEntity(ent_or_tbl)
net.WriteUInt(invid,32)
net.WriteTable(frompos)
net.SendToServer()