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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2017-04-02 20:05:56 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2017-04-02 20:05:56 -0400 |
| commit | 191ba416c8b611ea4901cead138789a357c56134 (patch) | |
| tree | b30ae3473c16028a14d3ed0c80633f360cc1c914 /gamemode/core/mapstich/cl_mapstich.lua | |
| parent | a22cbeddc5f8fb61e87a30aa14ba354de5cf4431 (diff) | |
| download | artery-191ba416c8b611ea4901cead138789a357c56134.tar.gz artery-191ba416c8b611ea4901cead138789a357c56134.tar.bz2 artery-191ba416c8b611ea4901cead138789a357c56134.zip | |
I finally had some time to work on this... dependency added on bobbleheadbob's zone addon
Diffstat (limited to 'gamemode/core/mapstich/cl_mapstich.lua')
| -rw-r--r-- | gamemode/core/mapstich/cl_mapstich.lua | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/gamemode/core/mapstich/cl_mapstich.lua b/gamemode/core/mapstich/cl_mapstich.lua new file mode 100644 index 0000000..65a5208 --- /dev/null +++ b/gamemode/core/mapstich/cl_mapstich.lua @@ -0,0 +1,12 @@ +--[[ + The client constantly cheks to see if we're in a serverchnage zone +]] + +hook.Add("Think","artery_checklevelchange",function() + local z = LocalPlayer():GetCurrentZone() + --print("looks like i'm in zone",z) + if z then + net.Start("art_zonechange") + net.SendToServer() + end +end) |
