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authorAlexander Pickering <alexandermpickering@gmail.com>2017-11-18 16:00:29 -0500
committerAlexander Pickering <alexandermpickering@gmail.com>2017-11-18 16:00:29 -0500
commit25e4d04a331a6a0b9d897d4f721757730771ff97 (patch)
tree4f410e968ea6e377c53e55e92a495f47a9e504a7 /gamemode/core/mapstich/sv_mapstich.lua
parent8ed7aec95941c0752a0ae21d10594579c39677fb (diff)
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More documentation
* Documented the item table * Documented the inventory table * Started writing tutorials
Diffstat (limited to 'gamemode/core/mapstich/sv_mapstich.lua')
-rw-r--r--gamemode/core/mapstich/sv_mapstich.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/gamemode/core/mapstich/sv_mapstich.lua b/gamemode/core/mapstich/sv_mapstich.lua
index f8e79cd..3c5da66 100644
--- a/gamemode/core/mapstich/sv_mapstich.lua
+++ b/gamemode/core/mapstich/sv_mapstich.lua
@@ -45,6 +45,7 @@ end
---Saves the player.
-- Saves the player as if they had disconnected, or transfered to another level
--@concommand artery_saveplayer
+--@usage artery_saveplayer
concommand.Add("artery_saveplayer",function(ply,cmd,args)
SavePlayerData(ply)
end)