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authorAlexander Pickering <alexandermpickering@gmail.com>2017-01-08 22:28:08 -0500
committerAlexander Pickering <alexandermpickering@gmail.com>2017-01-08 22:28:08 -0500
commit98e0462e4f6b13ff26af5211409352d45dd9453e (patch)
treefbff14dc9a0fffdda409d9989f2e34cd4bb265f6 /gamemode/itemsystem/quest
parent4879eb1d78520ce0ac9b0bb0ef5244cf65ad7c99 (diff)
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Add a ton of icons, more work on refactoring
Diffstat (limited to 'gamemode/itemsystem/quest')
-rw-r--r--gamemode/itemsystem/quest/rougebadge.lua38
-rw-r--r--gamemode/itemsystem/quest/rougebook.lua68
-rw-r--r--gamemode/itemsystem/quest/togglechip.lua24
3 files changed, 130 insertions, 0 deletions
diff --git a/gamemode/itemsystem/quest/rougebadge.lua b/gamemode/itemsystem/quest/rougebadge.lua
new file mode 100644
index 0000000..d5e2950
--- /dev/null
+++ b/gamemode/itemsystem/quest/rougebadge.lua
@@ -0,0 +1,38 @@
+--[[
+ An example item
+]]
+local item = {}
+
+--Required, a name, all item names must be unique
+item.Name = "Rouge Newbie Badge"
+
+--Optional, a tooltip to display when hovered over
+item.Tooltip = "A tiny peice of metal, kinda looks like a dagger."
+
+--Required Returns the data needed to rebuild this item, should only contain the minimum data nessessary since this gets sent over the network
+item.Serialize = function(self)
+ print("Trying to serailize!")
+ return ""
+end
+
+--Required, Rebuilds the item from data created in Serialize, if the item is different from the "main" copy of the item, it should retun a tabl.Copy(self), with the appropriate fields set.
+item.DeSerialize = function(self,string)
+ print("Trying to deserialize!")
+ return self
+end
+
+--Optional, when the player clicks this item, a menu will show up, if the menu item is clicked, the function is ran. This is all run client side, so if you want it to do something server side, you'll need to use the net library. Remember that items are in the shared domain, so you can define what it does in the same file!
+function item.GetOptions(self)
+ local options = {}
+ options["test"] = function() print("You pressed test!") end
+ options["toste"] = function() print("You pressed toste!") end
+ return options
+end
+
+--Required, the shape of this item in a backpack.
+item.Shape = {
+ {true}
+}
+
+
+nrequire("item.lua").RegisterItem(item)
diff --git a/gamemode/itemsystem/quest/rougebook.lua b/gamemode/itemsystem/quest/rougebook.lua
new file mode 100644
index 0000000..7afb5db
--- /dev/null
+++ b/gamemode/itemsystem/quest/rougebook.lua
@@ -0,0 +1,68 @@
+--[[
+ A quest item for the prayer book quest
+]]
+local item = {}
+
+item.Name = "Orders of the Silent Circle"
+
+item.Serialize = function(self)
+ print("Trying to serailize!")
+ return ""
+end
+
+item.DeSerialize = function(self,string)
+ print("Trying to deserialize!")
+ return self
+end
+
+item.Shape = {
+ {true,true},
+ {true,true},
+}
+
+local rougeadvice = {
+ "He who refuses to trim his beard will find himself in a hairy situation.",
+ "You'll get tired defending from a man in a car",
+ "You'll get exhaused attacking a man in a car.",
+ "Sex is not the answer, it is the question. And the answer is 'yes'.",
+ "The 'Darkest Hour' is when you can't find the matches.",
+ "If you eat beans before church, you will sit in your own pew.",
+ "He who seeks challenges will be puzzeled.",
+ "He who fishes in another man's well is likely to catch crabs.",
+ "Enjoy masturbation, it's sex with someone you love.",
+}
+
+local lhint = 1
+
+function item.GetOptions(self)
+ local options = {}
+ options["Read"] = function()
+ local readframe = vgui.Create( "DFrame" )
+ readframe:SetPos( ScrW()/2 - 100, ScrH()/2 - 100)
+ readframe:SetSize(200,200)
+ readframe:SetTitle("Orders of the Silent Circle")
+ readframe:MakePopup()
+
+
+ local readpanel = vgui.Create( "DPanel", readframe )
+ readpanel:SetPos( 5, 30 )
+ readpanel:SetSize( 190, 170 )
+ function readpanel:Paint(w,h) end
+
+
+ local readtext = vgui.Create( "DLabel", readpanel )
+ readtext:SetPos( 40, 40 )
+ readtext:SetText(rougeadvice[lhint])
+ readtext:SetDark()
+ readtext:Dock(FILL)
+ readtext:SetWrap(true)
+ lhint = (lhint % #rougeadvice) + 1
+ end
+ return options
+end
+
+item.onDropped = function(self, ent)
+ ART.ApplyPAC(ent,"book1")
+end
+
+nrequire("item.lua").RegisterItem(item)
diff --git a/gamemode/itemsystem/quest/togglechip.lua b/gamemode/itemsystem/quest/togglechip.lua
new file mode 100644
index 0000000..d920497
--- /dev/null
+++ b/gamemode/itemsystem/quest/togglechip.lua
@@ -0,0 +1,24 @@
+--[[
+ A toggle chip (quest item) for subterr_generator quest
+]]
+local item = {}
+
+item.Name = "Toggle Chip"
+
+item.Serialize = function(self)
+ print("Trying to serailize!")
+ return ""
+end
+
+item.DeSerialize = function(self,string)
+ print("Trying to deserialize!")
+ return self
+end
+
+item.Shape = {
+ {true,true},
+ {true,true},
+}
+
+print("Hello from togglechip.lua")
+nrequire("item.lua").RegisterItem(item)