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authorAlexander Pickering <alexandermpickering@gmail.com>2018-11-03 18:23:45 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2018-11-03 18:23:45 -0400
commit28affa22541b9ef251707793f6b1c1a26d663592 (patch)
tree622754894d75c74dc5e8516ccf184ad4bf328fef /gamemode/npcsystem/sv_zombie.lua
parentc639e7c7c6ab1595fdce39f56312e3d6a886bbe8 (diff)
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Started on new npc system
Started work on the new npc system
Diffstat (limited to 'gamemode/npcsystem/sv_zombie.lua')
-rw-r--r--gamemode/npcsystem/sv_zombie.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/npcsystem/sv_zombie.lua b/gamemode/npcsystem/sv_zombie.lua
index a612e92..9f0f747 100644
--- a/gamemode/npcsystem/sv_zombie.lua
+++ b/gamemode/npcsystem/sv_zombie.lua
@@ -1,4 +1,4 @@
-local n = nrequire("sv_npcsystem.lua")
+local n = nrequire("sh_npcsystem.lua")
--local ncom = nrequire("sv_common.lua")
local NPC = {}
NPC.Name = "Zombie"
@@ -154,7 +154,7 @@ end
-- -- endpos =( self:GetForward() * 50) + self:GetPos() + Vector(0,0,50),
-- -- filter = self
-- -- })
---
+--
-- end
--These are just here to tell the editors/develoeprs what functions are available.. dont un-comment them out, as this could affect all the items.