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authorAlexander Pickering <alexandermpickering@gmail.com>2016-10-24 12:11:53 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-10-24 12:11:53 -0400
commitd7f44fc24da959658b597e64d842661aa41f6515 (patch)
tree31fcfa6977c77167ce8655959095676fa711df7c /gamemode/server/sv_loadplayer.lua
parent09de17b25912ca1ed79afcf9ecfc3291fe34a96d (diff)
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Added saveing/loading of prayers
Diffstat (limited to 'gamemode/server/sv_loadplayer.lua')
-rw-r--r--gamemode/server/sv_loadplayer.lua3
1 files changed, 1 insertions, 2 deletions
diff --git a/gamemode/server/sv_loadplayer.lua b/gamemode/server/sv_loadplayer.lua
index cfbc265..86673a7 100644
--- a/gamemode/server/sv_loadplayer.lua
+++ b/gamemode/server/sv_loadplayer.lua
@@ -17,11 +17,10 @@ end
hook.Add("PlayerInitialSpawn","ArteryPlayerLoad",function(pl)
local modelnum = pl:UniqueID() % (#models)
- timer.Simple(5,function()
+ timer.Simple(1,function()
delayplayerload(pl)
end)
pl:SetModel(models[modelnum])
- --pl:Give("weapon_pistol")
pl:Give("hands")
pl:SelectWeapon("hands")
end)