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authorAlexander Pickering <alexandermpickering@gmail.com>2019-05-04 15:46:20 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2019-05-04 15:46:20 -0400
commit984401ce1f84581786f9e3241caf96bda718940b (patch)
tree2f03ae424f517edad6c381c4221747b446d9efe1 /gamemode/shared/animations/cl_move_evade.lua
parent28affa22541b9ef251707793f6b1c1a26d663592 (diff)
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renamed animation files to be client-only
Renamed animation files since PAC3 removed the RegisterAnimation function server-side.
Diffstat (limited to 'gamemode/shared/animations/cl_move_evade.lua')
-rw-r--r--gamemode/shared/animations/cl_move_evade.lua77
1 files changed, 77 insertions, 0 deletions
diff --git a/gamemode/shared/animations/cl_move_evade.lua b/gamemode/shared/animations/cl_move_evade.lua
new file mode 100644
index 0000000..b051570
--- /dev/null
+++ b/gamemode/shared/animations/cl_move_evade.lua
@@ -0,0 +1,77 @@
+local ani = nrequire("sh_animations.lua")
+
+ani.RegisterAnimation('evade_left', {
+ FrameData = {
+ {
+ BoneInfo = {
+ ['ValveBiped.Bip01_L_Calf'] = {
+ },
+ ['ValveBiped.Bip01_L_Thigh'] = {
+ },
+ ['ValveBiped.Bip01_R_Thigh'] = {
+ },
+ ['ValveBiped.Bip01_Pelvis'] = {
+ }
+ },
+ FrameRate = 1
+ },
+ {
+ BoneInfo = {
+ ['ValveBiped.Bip01_L_Calf'] = {
+ RU = -44.9346,
+ RR = -4.9288,
+ RF = 5.1193
+ },
+ ['ValveBiped.Bip01_L_Thigh'] = {
+ RU = 49.7508,
+ RR = 11.8895,
+ RF = 74.14
+ },
+ ['ValveBiped.Bip01_R_Thigh'] = {
+ RU = 6.3191,
+ RR = 12.8315,
+ RF = -4.8611
+ },
+ ['ValveBiped.Bip01_Pelvis'] = {
+ }
+ },
+ FrameRate = 4
+ },
+ {
+ BoneInfo = {
+ ['ValveBiped.Bip01_L_Calf'] = {
+ RU = -44.9346,
+ RR = -4.9288,
+ RF = 5.1193
+ },
+ ['ValveBiped.Bip01_L_Thigh'] = {
+ RU = 49.7508,
+ RR = 11.8895,
+ RF = 74.14
+ },
+ ['ValveBiped.Bip01_Pelvis'] = {
+ },
+ ['ValveBiped.Bip01_R_Thigh'] = {
+ RU = 6.3191,
+ RR = 12.8315,
+ RF = -4.8611
+ }
+ },
+ FrameRate = 4
+ },
+ {
+ BoneInfo = {
+ ['ValveBiped.Bip01_L_Calf'] = {
+ },
+ ['ValveBiped.Bip01_L_Thigh'] = {
+ },
+ ['ValveBiped.Bip01_Pelvis'] = {
+ },
+ ['ValveBiped.Bip01_R_Thigh'] = {
+ }
+ },
+ FrameRate = 2
+ }
+ },
+ Type = TYPE_STANCE
+})