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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-08-27 17:08:46 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-08-27 17:08:46 -0400 |
| commit | 9adcb3c73a8d0e7ecfe66b30da630c6c2e67f03a (patch) | |
| tree | d65b57e144317e5b49ccdd549b2f97c61d54bd1d /gamemode/shared/itemsystem/weapons | |
| parent | d4f197a35c207c9891d3f4dc5e9708af48c935de (diff) | |
| download | artery-9adcb3c73a8d0e7ecfe66b30da630c6c2e67f03a.tar.gz artery-9adcb3c73a8d0e7ecfe66b30da630c6c2e67f03a.tar.bz2 artery-9adcb3c73a8d0e7ecfe66b30da630c6c2e67f03a.zip | |
Moved prayers to their own system
Diffstat (limited to 'gamemode/shared/itemsystem/weapons')
| -rw-r--r-- | gamemode/shared/itemsystem/weapons/knuckledclaw.lua | 18 | ||||
| -rw-r--r-- | gamemode/shared/itemsystem/weapons/seratedknife.lua | 13 |
2 files changed, 16 insertions, 15 deletions
diff --git a/gamemode/shared/itemsystem/weapons/knuckledclaw.lua b/gamemode/shared/itemsystem/weapons/knuckledclaw.lua index 7f610fa..467439e 100644 --- a/gamemode/shared/itemsystem/weapons/knuckledclaw.lua +++ b/gamemode/shared/itemsystem/weapons/knuckledclaw.lua @@ -4,7 +4,7 @@ local item = {} --Required, a name, all item names must be unique -item.Name = "Scrap Hammer" +item.Name = "Knuckled Claws" --Optional, a tooltip to display item.Tooltip = "Bits of scrap put togeather to resembel a hammer" @@ -115,7 +115,7 @@ item.onClick = function(self,owner) local movementtbl = { ["forward"] = function() owner:SetLuaAnimation("fist_swing_up") - timer.Simple(2.33,function() + timer.Simple(1.75,function() owner:StopLuaAnimation("fist_swing_up") end) local hits = ART.swingarc(owner,{ @@ -134,7 +134,7 @@ item.onClick = function(self,owner) end, ["backward"] = function() owner:SetLuaAnimation("fist_swing_down") - timer.Simple(2.33,function() + timer.Simple(1.75,function() owner:StopLuaAnimation("fist_swing_down") end) local hits = ART.swingarc(owner,{ @@ -152,12 +152,9 @@ item.onClick = function(self,owner) end) end, ["left"] = function() - - end, - ["right"] = function() - owner:SetLuaAnimation("fist_swing_right") - timer.Simple(2.33,function() - owner:StopLuaAnimation("fist_swing_right") + owner:SetLuaAnimation("fist_swing_left") + timer.Simple(2,function() + owner:StopLuaAnimation("fist_swing_left") end) local hits = ART.swingarc(owner,{ 0.5,0.57,0.65,0.73 @@ -173,6 +170,9 @@ item.onClick = function(self,owner) print("Hit",tr.Entity) end) end, + ["right"] = function() + + end, } movementtbl[ART.playermovedir(owner)]() end diff --git a/gamemode/shared/itemsystem/weapons/seratedknife.lua b/gamemode/shared/itemsystem/weapons/seratedknife.lua index 8571074..a6d4c55 100644 --- a/gamemode/shared/itemsystem/weapons/seratedknife.lua +++ b/gamemode/shared/itemsystem/weapons/seratedknife.lua @@ -4,7 +4,7 @@ local item = {} --Required, a name, all item names must be unique -item.Name = "Scrap Hammer" +item.Name = "Serated Knife" --Optional, a tooltip to display item.Tooltip = "Bits of scrap put togeather to resembel a hammer" @@ -105,17 +105,18 @@ end --Optional, what to do when the player clicks, and this item is in the slot in inventory. only works for items equipable in left and right item.lastSwing = {} +local animationtime = 1.833333 item.onClick = function(self,owner) item.lastSwing[owner] = item.lastSwing[owner] or 0 if item.lastSwing[owner] > CurTime() then print("returning because item.lastSwing is " .. item.lastSwing[owner], "but Curtime is",CurTime()) return end - item.lastSwing[owner] = CurTime()+1.25 + item.lastSwing[owner] = CurTime()+animationtime local fow,rig,up = owner:GetForward(),owner:GetRight(),owner:GetUp() local movementtbl = { ["forward"] = function() owner:SetLuaAnimation("knife_swing_up") - timer.Simple(2.33,function() + timer.Simple(animationtime,function() owner:StopLuaAnimation("knife_swing_up") end) local hits = ART.swingarc(owner,{ @@ -134,7 +135,7 @@ item.onClick = function(self,owner) end, ["backward"] = function() owner:SetLuaAnimation("knife_swing_down") - timer.Simple(2.33,function() + timer.Simple(animationtime,function() owner:StopLuaAnimation("knife_swing_down") end) local hits = ART.swingarc(owner,{ @@ -153,7 +154,7 @@ item.onClick = function(self,owner) end, ["left"] = function() owner:SetLuaAnimation("knife_swing_left") - timer.Simple(2.33,function() + timer.Simple(animationtime,function() owner:StopLuaAnimation("knife_swing_left") end) local hits = ART.swingarc(owner,{ @@ -172,7 +173,7 @@ item.onClick = function(self,owner) end, ["right"] = function() owner:SetLuaAnimation("knife_swing_right") - timer.Simple(2.33,function() + timer.Simple(animationtime,function() owner:StopLuaAnimation("knife_swing_right") end) local hits = ART.swingarc(owner,{ |
