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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2017-09-08 18:48:13 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2017-09-08 18:48:13 -0400 |
| commit | 22f3c6d96fcb560c13445d4a6135ca3f01d27197 (patch) | |
| tree | bbabd4bc9d6b96acbbc6248833c602f8f3249a04 /gamemode/shared/loaditems.lua | |
| parent | 13a87c24b79ff4db6e1917409ce8a11b1d72b6e6 (diff) | |
| download | artery-22f3c6d96fcb560c13445d4a6135ca3f01d27197.tar.gz artery-22f3c6d96fcb560c13445d4a6135ca3f01d27197.tar.bz2 artery-22f3c6d96fcb560c13445d4a6135ca3f01d27197.zip | |
Deleted a lot of code
Deleted code that was not being used, and some of the images too.
Diffstat (limited to 'gamemode/shared/loaditems.lua')
| -rw-r--r-- | gamemode/shared/loaditems.lua | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/gamemode/shared/loaditems.lua b/gamemode/shared/loaditems.lua deleted file mode 100644 index dba80e8..0000000 --- a/gamemode/shared/loaditems.lua +++ /dev/null @@ -1,61 +0,0 @@ --- do return end --- --[=[ --- --[[ --- This file loads in all the items --- ]] --- local concmd = include("concommands.lua") --- --local autolua = include("../autolua.lua") --- print("Hello from LoadItems.lua!") --- ART.Items = {} --- local requiredfields = { --- "Name", --- "Shape", --- "Serialize", --- "DeSerialize", --- } --- local defaultfields = { --- ["Serialize"] = function(self) return "" end, --- ["DeSerialize"] = function(self,string) return self end, --- ["Shape"] = {{true}}, --- } --- function ART.RegisterItem(tbl) --- --print("Registering item:" .. tbl.Name) --- for k,v in pairs(requiredfields) do --- assert(tbl[v] ~= nil, "Attempted to register an item without field:" .. v) --- end --- assert(ART.Items[tbl.Name] == nil, "Attempted to register 2 items with the same name!") --- for k,v in pairs(defaultfields) do --- if tbl[k] == nil then --- tbl[k] = v --- end --- end --- ART.Items[tbl.Name] = tbl --- --print("Art is now:") --- --PrintTable(ART) --- end --- --- --autolua.AddLuaSHFolder("/shared/itemsystem") --- --- function ART.GiveItem(player,name) --- assert(ART.Items[name] ~= nil, "Attempted to give a nil item!") --- player:GiveItem(ART.Items[name]) --- player:SynchronizeInventory() --- end --- --- function ART.GetItemByName(name) --- assert(ART.Items[name] ~= nil,"Attempted to get a nil item:" .. name) --- return ART.Items[name] --- end --- --- concommand.Add("artery_printitems",function(ply,cmd,args) --- if not ply:IsAdmin() then return end --- print("Items table:") --- PrintTable(ART.Items) --- end) --- --- concommand.Add("artery_giveitem",function(ply,cmd,args) --- if not ply:IsAdmin() then return end --- print("Trying to give an item:" .. args[1]) --- ART.GiveItem(ply,args[1]) --- end, concmd.AutocompleteFunction(table.GetKeys(ART.Items)), "Give an item to the specified player, or yourself if no player is specified.") --- ]=] |
