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authorAlexander Pickering <alexandermpickering@gmail.com>2017-08-24 20:32:34 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2017-08-24 20:32:34 -0400
commit233e478e40d72a091f70f18dc6846066a4f52016 (patch)
treecf34be714088889731736c81bd44e198c792625a /gamemode/shared/shop.lua
parent61bc16dae5a1b61bcd237d9f0be36125829d95b1 (diff)
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Fix all linter warnings
Diffstat (limited to 'gamemode/shared/shop.lua')
-rw-r--r--gamemode/shared/shop.lua350
1 files changed, 175 insertions, 175 deletions
diff --git a/gamemode/shared/shop.lua b/gamemode/shared/shop.lua
index 679035f..ecb8e71 100644
--- a/gamemode/shared/shop.lua
+++ b/gamemode/shared/shop.lua
@@ -1,175 +1,175 @@
-do return end
---[[
- Displays shop npc's interfaces
-
- public functions:
- (sv)ART.OpenShop(shoptbl, ply) :: nil
- (sv)ART.CreateShop(npctbl) :: nil
- net messages:
- art_openshop
-]]
-
-local ivf = include("inventory_common.lua")
-ART = ART or {}
-
-if SERVER then
- for k,v in pairs({
- "art_openshop",
- "art_buyitem",
- "art_sellitem",
- }) do
- util.AddNetworkString(v)
- end
-
- function ART.OpenShop(tbl, ply)
- print("Called openshop!")
- print("tbl was")
- PrintTable(tbl)
- if CLIENT then return end
- net.Start("art_openshop")
- net.WriteTable(tbl)
- net.Send(ply)
- end
-
- function ART.CreateShop(npc)
- print("Createing shop npc")
- local npcent = ents.Create("npc_shop")
- for k,v in pairs(npc) do
- npcent[k] = v
- end
- npcent:Spawn()
- print("Called spawn")
- end
-
-end
-
-if SERVER then return end
-local w,h = ScrW(),ScrH()
-local function DrawShopItemOnDPanel(dp,itemtbl,cost)
- --An item is a string, and int cost
-
- local shape = itemtbl.Shape
- local twidth,theight = 0,#shape
- for k=1,#shape do
- twidth = math.max(twidth,#shape[k])
- end
-
- local slotsize = math.Round(w / 32)
- local backgrid = vgui.Create( "DGrid", dp )
- backgrid:SetPos( 10, 30 )
- backgrid:SetCols( twidth )
- backgrid:SetColWide( theight )
- backgrid:Dock(LEFT)
-
- local shopicon = vgui.Create( "DImageButton", dp )
- shopicon:SetSize(slotsize * twidth, slotsize * theight)
- shopicon:SetPos(0,0)
- shopicon:SetText(itemtbl.Name)
- if itemtbl.Tooltip then
- shopicon:SetTooltip(itemtbl.Tooltip)
- end
- if itemtbl.Paint then
- shopicon.Paint = itemtbl.Paint
- end
- if itemtbl.DoOnPanel then
- itemtbl.DoOnPanel(shopicon)
- end
- shopicon.Paint = function(self, w, h)
- surface.SetDrawColor( 0, 0, 0, 255 )
- surface.DrawOutlinedRect( 0, 0, w, h)
- end
- shopicon.DoClick = function()
- print("You cliked me!")
- end
- shopicon.Item = itemtbl
- shopicon.Cost = cost
- shopicon:Droppable("Inventory")
- shopicon.ondropped = function(back,j,i,item)
- print("ondropped was called!")
- print("back",back,"j",j,"i",i,"item",item)
- PrintTable(item)
- net.Start("buyitem")
- net.WriteString(item.Name)
- net.WriteUInt(back,8)
- net.WriteUInt(j,8)
- net.WriteUInt(i,8)
- net.SendToServer()
- end
-
- print("Displaying shape:")
- PrintTable(shape)
- for k = 1, twidth do
- for i = 1, theight do
- if not shape[k][i] then
- print("Found false spot:",k,i)
- local emptyslot = vgui.Create("DPanel", dp)
- emptyslot:SetSize(slotsize,slotsize)
- emptyslot:SetPos(slotsize * (i - 1) + 2, slotsize * (k - 1) + 2)
- end
- end
- end
-
-end
-
-local slotsize = math.Round(w / 32)
-
-local function DrawShopOnDPanel(dp,items)
- --This gets pretty involved, lets try to not make it a clusterfuck.
- dp.Paint = function(self, w, h) draw.RoundedBox(4, 0,0,w,h,Color(100,0,0)) end
- print("dp",dp)
- local scrollpanel = vgui.Create( "DScrollPanel",dp )
- print("scollpanel",scrollpanel)
- scrollpanel.Paint = function(self, w, h) draw.RoundedBox(4, 0,0,w,h,Color(0,0,100)) end
- scrollpanel:Dock(FILL)
- for k,v in pairs(items) do
- local itemtbl = ART.GetItemByName(v[1])
- local invpanel = vgui.Create( "DPanel", scollpanel)
- invpanel.Paint = function(self, w, h)
- draw.RoundedBox(4, 1,1,w-4,h-4,Color(50,50,50))
- draw.RoundedBox(4, 2,2,w-5,h-5,Color(100,100,100))
- end
- print("invpanel",invpanel)
- DrawShopItemOnDPanel(invpanel,itemtbl,v[2])
- scrollpanel:AddItem(invpanel)
- invpanel:Dock(TOP)
- local x,_ = invpanel:GetSize()
- print("item is",v)
- PrintTable(v)
- invpanel:SetSize(x,slotsize*(#itemtbl.Shape) + 4)
- invpanel:Dock(TOP)
-
- end
-
-end
-
-local shopwindow,shoppanel
-
-local function createshopwindow()
- print("Createing shopwindow")
- shopwindow = vgui.Create( "DFrame" )
- shopwindow:SetPos( w - (w / 4), 0 )
- shopwindow:SetSize( w / 4, h )
- shopwindow:SetTitle( "Unset shop" )
- shopwindow:SetDraggable( true )
- shopwindow.OnClose = function(self)
- self:SetVisible(false)
- print("After onclose, shopwindow was",shopwindow)
- end
- shopwindow:SetVisible(false)
-
- shoppanel = vgui.Create( "DPanel",shopwindow)
- shoppanel:SetPos( 10, 30 ) -- Set the position of the panel
- shoppanel:Dock(FILL)
-end
-createshopwindow()
-
-net.Receive("art_openshop",function()
- print("shopwindows was ",shopwindow)
- if not shopwindow:IsValid() then createshopwindow() end
- assert(shopwindow,"Shopwindow was not created, even after re-createing!")
- ShowInventory()
- shopwindow:SetVisible(true)
- local stock = net.ReadTable()
- DrawShopOnDPanel(shoppanel,stock)
- shopwindow:MakePopup()
-end)
+-- do return end
+-- --[[
+-- Displays shop npc's interfaces
+--
+-- public functions:
+-- (sv)ART.OpenShop(shoptbl, ply) :: nil
+-- (sv)ART.CreateShop(npctbl) :: nil
+-- net messages:
+-- art_openshop
+-- ]]
+--
+-- local ivf = include("inventory_common.lua")
+-- ART = ART or {}
+--
+-- if SERVER then
+-- for k,v in pairs({
+-- "art_openshop",
+-- "art_buyitem",
+-- "art_sellitem",
+-- }) do
+-- util.AddNetworkString(v)
+-- end
+--
+-- function ART.OpenShop(tbl, ply)
+-- print("Called openshop!")
+-- print("tbl was")
+-- PrintTable(tbl)
+-- if CLIENT then return end
+-- net.Start("art_openshop")
+-- net.WriteTable(tbl)
+-- net.Send(ply)
+-- end
+--
+-- function ART.CreateShop(npc)
+-- print("Createing shop npc")
+-- local npcent = ents.Create("npc_shop")
+-- for k,v in pairs(npc) do
+-- npcent[k] = v
+-- end
+-- npcent:Spawn()
+-- print("Called spawn")
+-- end
+--
+-- end
+--
+-- if SERVER then return end
+-- local w,h = ScrW(),ScrH()
+-- local function DrawShopItemOnDPanel(dp,itemtbl,cost)
+-- --An item is a string, and int cost
+--
+-- local shape = itemtbl.Shape
+-- local twidth,theight = 0,#shape
+-- for k=1,#shape do
+-- twidth = math.max(twidth,#shape[k])
+-- end
+--
+-- local slotsize = math.Round(w / 32)
+-- local backgrid = vgui.Create( "DGrid", dp )
+-- backgrid:SetPos( 10, 30 )
+-- backgrid:SetCols( twidth )
+-- backgrid:SetColWide( theight )
+-- backgrid:Dock(LEFT)
+--
+-- local shopicon = vgui.Create( "DImageButton", dp )
+-- shopicon:SetSize(slotsize * twidth, slotsize * theight)
+-- shopicon:SetPos(0,0)
+-- shopicon:SetText(itemtbl.Name)
+-- if itemtbl.Tooltip then
+-- shopicon:SetTooltip(itemtbl.Tooltip)
+-- end
+-- if itemtbl.Paint then
+-- shopicon.Paint = itemtbl.Paint
+-- end
+-- if itemtbl.DoOnPanel then
+-- itemtbl.DoOnPanel(shopicon)
+-- end
+-- shopicon.Paint = function(self, w, h)
+-- surface.SetDrawColor( 0, 0, 0, 255 )
+-- surface.DrawOutlinedRect( 0, 0, w, h)
+-- end
+-- shopicon.DoClick = function()
+-- print("You cliked me!")
+-- end
+-- shopicon.Item = itemtbl
+-- shopicon.Cost = cost
+-- shopicon:Droppable("Inventory")
+-- shopicon.ondropped = function(back,j,i,item)
+-- print("ondropped was called!")
+-- print("back",back,"j",j,"i",i,"item",item)
+-- PrintTable(item)
+-- net.Start("buyitem")
+-- net.WriteString(item.Name)
+-- net.WriteUInt(back,8)
+-- net.WriteUInt(j,8)
+-- net.WriteUInt(i,8)
+-- net.SendToServer()
+-- end
+--
+-- print("Displaying shape:")
+-- PrintTable(shape)
+-- for k = 1, twidth do
+-- for i = 1, theight do
+-- if not shape[k][i] then
+-- print("Found false spot:",k,i)
+-- local emptyslot = vgui.Create("DPanel", dp)
+-- emptyslot:SetSize(slotsize,slotsize)
+-- emptyslot:SetPos(slotsize * (i - 1) + 2, slotsize * (k - 1) + 2)
+-- end
+-- end
+-- end
+--
+-- end
+--
+-- local slotsize = math.Round(w / 32)
+--
+-- local function DrawShopOnDPanel(dp,items)
+-- --This gets pretty involved, lets try to not make it a clusterfuck.
+-- dp.Paint = function(self, w, h) draw.RoundedBox(4, 0,0,w,h,Color(100,0,0)) end
+-- print("dp",dp)
+-- local scrollpanel = vgui.Create( "DScrollPanel",dp )
+-- print("scollpanel",scrollpanel)
+-- scrollpanel.Paint = function(self, w, h) draw.RoundedBox(4, 0,0,w,h,Color(0,0,100)) end
+-- scrollpanel:Dock(FILL)
+-- for k,v in pairs(items) do
+-- local itemtbl = ART.GetItemByName(v[1])
+-- local invpanel = vgui.Create( "DPanel", scollpanel)
+-- invpanel.Paint = function(self, w, h)
+-- draw.RoundedBox(4, 1,1,w-4,h-4,Color(50,50,50))
+-- draw.RoundedBox(4, 2,2,w-5,h-5,Color(100,100,100))
+-- end
+-- print("invpanel",invpanel)
+-- DrawShopItemOnDPanel(invpanel,itemtbl,v[2])
+-- scrollpanel:AddItem(invpanel)
+-- invpanel:Dock(TOP)
+-- local x,_ = invpanel:GetSize()
+-- print("item is",v)
+-- PrintTable(v)
+-- invpanel:SetSize(x,slotsize*(#itemtbl.Shape) + 4)
+-- invpanel:Dock(TOP)
+--
+-- end
+--
+-- end
+--
+-- local shopwindow,shoppanel
+--
+-- local function createshopwindow()
+-- print("Createing shopwindow")
+-- shopwindow = vgui.Create( "DFrame" )
+-- shopwindow:SetPos( w - (w / 4), 0 )
+-- shopwindow:SetSize( w / 4, h )
+-- shopwindow:SetTitle( "Unset shop" )
+-- shopwindow:SetDraggable( true )
+-- shopwindow.OnClose = function(self)
+-- self:SetVisible(false)
+-- print("After onclose, shopwindow was",shopwindow)
+-- end
+-- shopwindow:SetVisible(false)
+--
+-- shoppanel = vgui.Create( "DPanel",shopwindow)
+-- shoppanel:SetPos( 10, 30 ) -- Set the position of the panel
+-- shoppanel:Dock(FILL)
+-- end
+-- createshopwindow()
+--
+-- net.Receive("art_openshop",function()
+-- print("shopwindows was ",shopwindow)
+-- if not shopwindow:IsValid() then createshopwindow() end
+-- assert(shopwindow,"Shopwindow was not created, even after re-createing!")
+-- ShowInventory()
+-- shopwindow:SetVisible(true)
+-- local stock = net.ReadTable()
+-- DrawShopOnDPanel(shoppanel,stock)
+-- shopwindow:MakePopup()
+-- end)