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authorAlexander Pickering <alexandermpickering@gmail.com>2017-04-02 20:05:56 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2017-04-02 20:05:56 -0400
commit191ba416c8b611ea4901cead138789a357c56134 (patch)
treeb30ae3473c16028a14d3ed0c80633f360cc1c914 /notes.txt
parenta22cbeddc5f8fb61e87a30aa14ba354de5cf4431 (diff)
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I finally had some time to work on this... dependency added on bobbleheadbob's zone addon
Diffstat (limited to 'notes.txt')
-rw-r--r--notes.txt6
1 files changed, 5 insertions, 1 deletions
diff --git a/notes.txt b/notes.txt
index 3030a21..892ce4d 100644
--- a/notes.txt
+++ b/notes.txt
@@ -11,7 +11,7 @@ When createing new files, make sure the file has some text in it (even just a co
If your server starts breaking after a while, it's probably the fault of /gamemode/shared/sh_buff.lua, no you can't put a bandaid on it to fix it, you have to re-write it.
-Multi-serverness is defined in /data/artery/maps/<map_name>
+Multi-serverness is defined in /data/artery/maps/<map_name> and /data/zones/<map_name>.txt
PAC's to download on demand are in /data/artery/pacs/<pac_name>
@@ -20,3 +20,7 @@ two shop npc's within 200 units of eachother cannot sell the same item.
For creation:
Finding the player's current position
lua_run_cl local gp = LocalPlayer():GetPos() print(string.format("Vector(%.2d,%.2d,%.2d)",gp.x,gp.y,gp.z))
+
+Zones must be made in singleplayer, they are stored in /data/zones/
+
+The zones addon MUST be installed, then set up in sandbox for stuff