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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2017-04-02 20:05:56 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2017-04-02 20:05:56 -0400 |
| commit | 191ba416c8b611ea4901cead138789a357c56134 (patch) | |
| tree | b30ae3473c16028a14d3ed0c80633f360cc1c914 /notes.txt | |
| parent | a22cbeddc5f8fb61e87a30aa14ba354de5cf4431 (diff) | |
| download | artery-191ba416c8b611ea4901cead138789a357c56134.tar.gz artery-191ba416c8b611ea4901cead138789a357c56134.tar.bz2 artery-191ba416c8b611ea4901cead138789a357c56134.zip | |
I finally had some time to work on this... dependency added on bobbleheadbob's zone addon
Diffstat (limited to 'notes.txt')
| -rw-r--r-- | notes.txt | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -11,7 +11,7 @@ When createing new files, make sure the file has some text in it (even just a co If your server starts breaking after a while, it's probably the fault of /gamemode/shared/sh_buff.lua, no you can't put a bandaid on it to fix it, you have to re-write it. -Multi-serverness is defined in /data/artery/maps/<map_name> +Multi-serverness is defined in /data/artery/maps/<map_name> and /data/zones/<map_name>.txt PAC's to download on demand are in /data/artery/pacs/<pac_name> @@ -20,3 +20,7 @@ two shop npc's within 200 units of eachother cannot sell the same item. For creation: Finding the player's current position lua_run_cl local gp = LocalPlayer():GetPos() print(string.format("Vector(%.2d,%.2d,%.2d)",gp.x,gp.y,gp.z)) + +Zones must be made in singleplayer, they are stored in /data/zones/ + +The zones addon MUST be installed, then set up in sandbox for stuff |
