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authorAlexander Pickering <alexandermpickering@gmail.com>2016-10-29 17:51:13 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-10-29 17:51:13 -0400
commit79c1c484eab6fbf36a69d155a324540887e38880 (patch)
tree87f4e64fcc4331ab304e65a531c28b9802e69784 /notes.txt
parent78e40d9fd55b6ba23db4f459e2c7e9ae2109cf5a (diff)
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Got shops working
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@@ -15,6 +15,8 @@ Multi-serverness is defined in /data/artery/maps/<map_name>
PAC's to download on demand are in /data/artery/pacs/<pac_name>
+two shop npc's within 200 units of eachother cannot sell the same item.
+
For creation:
Finding the player's current position
lua_run_cl local gp = LocalPlayer():GetPos() print(string.format("Vector(%.2d,%.2d,%.2d)",gp.x,gp.y,gp.z))