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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-29 17:51:13 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-29 17:51:13 -0400 |
| commit | 79c1c484eab6fbf36a69d155a324540887e38880 (patch) | |
| tree | 87f4e64fcc4331ab304e65a531c28b9802e69784 /notes.txt | |
| parent | 78e40d9fd55b6ba23db4f459e2c7e9ae2109cf5a (diff) | |
| download | artery-79c1c484eab6fbf36a69d155a324540887e38880.tar.gz artery-79c1c484eab6fbf36a69d155a324540887e38880.tar.bz2 artery-79c1c484eab6fbf36a69d155a324540887e38880.zip | |
Got shops working
Diffstat (limited to 'notes.txt')
| -rw-r--r-- | notes.txt | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -15,6 +15,8 @@ Multi-serverness is defined in /data/artery/maps/<map_name> PAC's to download on demand are in /data/artery/pacs/<pac_name> +two shop npc's within 200 units of eachother cannot sell the same item. + For creation: Finding the player's current position lua_run_cl local gp = LocalPlayer():GetPos() print(string.format("Vector(%.2d,%.2d,%.2d)",gp.x,gp.y,gp.z)) |
