diff options
| -rw-r--r-- | gamemode/init.lua | 6 | ||||
| -rw-r--r-- | gamemode/utility/svg/cl_svg.lua | 17 |
2 files changed, 22 insertions, 1 deletions
diff --git a/gamemode/init.lua b/gamemode/init.lua index adb2b94..6833fd0 100644 --- a/gamemode/init.lua +++ b/gamemode/init.lua @@ -1,4 +1,8 @@ -if CLIENT then return end +if CLIENT then return end --nrequire will try to load this client side, since it dosn't begin with sv_ +--[[ Setup the filesystem before doing anything else]]-- +file.CreateDir("artery") +file.CreateDir("artery/global") +file.CreateDir("artery/pacs") local ouans = util.AddNetworkString function util.AddNetworkString(str) diff --git a/gamemode/utility/svg/cl_svg.lua b/gamemode/utility/svg/cl_svg.lua index 6f34390..6a17f0a 100644 --- a/gamemode/utility/svg/cl_svg.lua +++ b/gamemode/utility/svg/cl_svg.lua @@ -74,6 +74,23 @@ function svg.MaterialFromSVG(spath,background,foreground) return mat end +function svg.MaterialFromHTTP(spath,background,foreground) + print("Drawing from http",spath) + local html = vgui.Create("DHTML") + http.Fetch(spath, + function(body,size,headers,code) + print("Got response!") + html:SetHTML(string.format([[ + <style>%s%sbody{overflow:hidden}</style><body>%s</body> + ]],background and bgf or "",foreground and fgf or "",body)) + end,function(err) + print("Failed to get file",spath,"err:",err) + end,{}) + local mat = {} + toprocess[#toprocess + 1] = {mat,html} + return mat +end + hook.Add("Think","process_svg_materials",function() for k,v in ipairs(toprocess) do local hm = v[2]:GetHTMLMaterial() |
