aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
Diffstat (limited to 'README.md')
-rw-r--r--README.md13
1 files changed, 6 insertions, 7 deletions
diff --git a/README.md b/README.md
index a2c2656..a532f63 100644
--- a/README.md
+++ b/README.md
@@ -1,14 +1,14 @@
# Artery RPG base
-Artery is a gamemode base for Garrys Mod that aims to provide a lot of the fuctionality needed to build an RPG. Artery is organized as a set of modules that each provide one functionality, and an editor that provides an easy-to-use interface for setting up worlds.
+Artery is a gamemode base for Garrys Mod that aims to provide a lot of the functionality needed to build an RPG. Artery is organized as a set of modules that each provide one functionality, and an editor that provides an easy-to-use interface for setting up worlds.
Artery can:
-* Stich several servers togeather to create a single logical world
+* Stich several servers together to create a single logical world
* Save and load player data
* Spawn npcs that wander around, give quests, provides shops, and more!
* Easily work with external NPC addons so you don't have to make all the stuff to kill yourself
-* Allow for extensable addons to change basic parts of artery, or just add on to the base
+* Allow for extensible addons to change basic parts of artery, or just add on to the base
##Dependencies
@@ -18,16 +18,15 @@ As of now, artery depends on the following addons:
* CapsAdmin's PAC3 (+JetBoom's animbonelib which comes packaged with PAC3)
* artery_editor
-## Instalation
+## Installation
To install, simple clone this repository into the gamemodes/ folder of the server. Start the server with `+gamemode artery`
## Setup
-In order to build your world, you will probably need to write a lot of your own items, and a few npcs. This is much easier with the artery_editor addon, and GCompute. Just start the server with the sandbox gamemode.
+In order to build your world, you will probably need to write a lot of your own items, and a few npcs. This is much easier with the artery_editor addon, and GCompute. Just start the server with the sandbox gamemode.
* To add npcs, go under the entities tab, and go to the "artery" section.
* To add randomly spawning monsters, place art_huntablespawn points around the map, and then create zones with bobbleheadbob's Zones tool. Configure the zone with the monsters, and chance of spawning you want.
* To add new items, see the items tutorial on [the documentation](https://cogarr.net/artery/)
-* To stich servers togeather into a logical world, use the zones tool to place art_serverchagne volumes, configure the volume with the server to go to (ipaddress:port) and the location on the server to spawn the player.
-
+* To stich servers together into a logical world, use the zones tool to place art_serverchagne volumes, configure the volume with the server to go to (ipaddress:port) and the location on the server to spawn the player.