aboutsummaryrefslogtreecommitdiff
path: root/gamemode/client/cl_inventory.lua
diff options
context:
space:
mode:
Diffstat (limited to 'gamemode/client/cl_inventory.lua')
-rw-r--r--gamemode/client/cl_inventory.lua8
1 files changed, 5 insertions, 3 deletions
diff --git a/gamemode/client/cl_inventory.lua b/gamemode/client/cl_inventory.lua
index 671d16b..1e8fed8 100644
--- a/gamemode/client/cl_inventory.lua
+++ b/gamemode/client/cl_inventory.lua
@@ -53,7 +53,7 @@ local function CreateSheetTree(tabs,dpropertysheet)
local prox = v:DrawOnDPanel(tsheet)
v:AddObserver(prox)
else
- log.warn("Failed to draw inventory:" + v.Name + ", no DrawOnDPanel()")
+ log.warn("Failed to draw inventory:" .. v.Name .. ", no DrawOnDPanel()")
end
else
error("k was not a number or string, it was a " .. type(k))
@@ -62,6 +62,7 @@ local function CreateSheetTree(tabs,dpropertysheet)
end
local function BuildInventory()
+ print("Building inventory")
if qframe and IsValid(qframe) then return end
qframe = vgui.Create("DFrame")
qframe:SetPos(0,0)
@@ -147,8 +148,9 @@ local bone = nil
local previousheadscale = Vector(1,1,1)
local toggle_arteryview = false
hook.Add("CalcView","ArteryInventoryView",function(ply,pos,ang,fov,nearz,farz)
- if not toggle_arteryview then return end
- local view = {}
+ local view = {
+ origin = ply:GetPos() + Vector(0,0,72)
+ }
if state.invopen then
local trot = math.rad(CurTime() * rotatespeed)
local xoff = viewdistance * math.sin(trot)