diff options
Diffstat (limited to 'gamemode/core/clienteffects/cl_effects.lua')
| -rw-r--r-- | gamemode/core/clienteffects/cl_effects.lua | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/gamemode/core/clienteffects/cl_effects.lua b/gamemode/core/clienteffects/cl_effects.lua new file mode 100644 index 0000000..d51cf7d --- /dev/null +++ b/gamemode/core/clienteffects/cl_effects.lua @@ -0,0 +1,12 @@ + +local effects = {} +effects["weapon_blocked"] = function() + util.ScreenShake( LocalPlayer():GetPos(), 3, 3, 0.25, 100 ) +end + +net.Receive("art_clienteffect",function() + local effectid = net.ReadUInt(32) + local effectname = ART.screen_effect_ids[effectid] + print("Got effect name",effectname) + effects[effectname]() +end) |
