diff options
Diffstat (limited to 'gamemode/core/clienteffects')
| -rw-r--r-- | gamemode/core/clienteffects/cl_effects.lua | 1 | ||||
| -rw-r--r-- | gamemode/core/clienteffects/sv_effects.lua | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/gamemode/core/clienteffects/cl_effects.lua b/gamemode/core/clienteffects/cl_effects.lua index 60b71c1..5ae0a31 100644 --- a/gamemode/core/clienteffects/cl_effects.lua +++ b/gamemode/core/clienteffects/cl_effects.lua @@ -1,6 +1,7 @@ ---A registry of client-side effects. -- Use this to register effects to be called with sv_effects.lua --@client cl_effects.lua +--@alias er local log = nrequire("log.lua") local er = {} --master table of effects diff --git a/gamemode/core/clienteffects/sv_effects.lua b/gamemode/core/clienteffects/sv_effects.lua index 9859b95..40ae1b1 100644 --- a/gamemode/core/clienteffects/sv_effects.lua +++ b/gamemode/core/clienteffects/sv_effects.lua @@ -1,6 +1,7 @@ ---A way to apply effects on players. -- Also see cl_effects.lua --@server sv_effects.lua +--@alias ed local ed = {} |
